Retired Initiate Joe Welch  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 89 F 1 (-2) 1 (-2) 1 (-2) 3 (-1) 2 (-2) 6 (0)111326
Elated, Lewd
 
Skills
Admin 2
Art (Performing) 0
Carouse 1
Deception 0
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Remote Ops) 1
Medic 0
Persuade 0
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Jump Space Physics) 1
Stealth 0
Steward 0
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Journalist 01
Navy Engineer/Gunner Crewman01
Navy Flight Crewman01
Scout Explorer 02
Drifter Wanderer 01
Believer Mainstream Believer Initiate14
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Alphonse Steeves Enemy 0 3 0 2 Ne Kraeda ren Kelva (M/10)
Alphonse Steeves belongs to an unusual cultural or religious group.
Jorge Keiler Enemy 0 3 2 2 Ne Kraeda ren Kelva (M/66)
Jorge Keiler has negatively life-changing event.
Vera Lawson Rival 2 2 0 0 Ne Kraeda ren Kelva (F/32)
Kenneth Henry Enemy 0 2 1 3 Pirian (M/13)
Kenneth Henry is in prison or otherwise trapped somewhere.
Landon Payne Ally 1 0 1 2 Ne Kraeda ren Kelva (M/86)
Lewis Lawrence Contact 1 1 6 1 Dolphin, Imperium (M/47)
Lewis Lawrence gained power at the expense of a third party who now blames the character.
Oda Fitget Contact 0 1 1 1 Ne Kraeda ren Kelva (F/38)
Oda Fitget gains in influence.
Clint Meredeth Enemy 0 5 1 1 Ne Kraeda ren Kelva (M/30)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 20 Joe Welch is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2 20 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 24 Joe Welch foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 24 Attempted to change assignments.
3 24 Switched to Navy (Flight) with previous rank.
3 28 Nearly killed.
4 28 Became a Scout (Explorer).
4 32 Joe Welch's scout ship is one of the first on the scene to rescue the survivors of a disaster but Joe Welch fail to help. Gain an Enemy.
4 32 Joe Welch inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5 32 Continued as Scout (Explorer).
5 36 Injured. Fully recovered. Owe 2,500 for medical bills.
6 36 Failed to qualify for Free Trader (Merchant).
6 36 Became a Drifter (Wanderer).
6 40 Joe Welch run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 40 Became a Believer (Mainstream Believer) with the new title Lay Person.
7 43 A romantic relationship ends badly. Gain a Rival or Enemy.
8 44 Continued as Believer (Mainstream Believer).
8 48 Gained a contact.
9 48 Continued as Believer (Mainstream Believer).
9 52 Joe Welch is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
10 52 Aging Crisis. Owe 30,000 for medical bills.
10 52 Retired at age 52.
10 52 Continued as Believer (Mainstream Believer).
10 54 Joe Welch is chosen to represent Joe Welch's faith in a vid show or other highly public forum.
10 56 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 56 Voluntarily left Mainstream Believer
11 56 Retired.
11 59 Accused of a crime.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 64 Moved to a new world.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 66 Moved to a new world.
14 68 Aging Crisis. Owe 10,000 for medical bills.
14 72 Victim of a crime.
15 72 Aging Crisis. Owe 30,000 for medical bills.
15 76 Moved to a new world.
16 76 Aging Crisis. Owe 10,000 for medical bills.
16 78 Gained a contact.
17 80 Aging Crisis. Owe 10,000 for medical bills.
17 84 Good fortune.
18 84 Aging Crisis. Owe 40,000 for medical bills.
18 86 Gained a contact.
19 88 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙