Retired Priest John Lambert  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 89 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 7 (0) 5 (-1)111675
Formal, Unreliable
 
Skills
Admin 4
Advocate 1
Astrogation 1
Athletics 0
Broker 2
Carouse 1
Deception 0
Drive (Track) 1
Engineer (Life Support) 1
Gun Combat (Energy) 1
Gunner 0
Jack-of-All-Trades 1
Mechanic 0
Persuade 4
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 2
Steward 0
Streetwise 3
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Scout Explorer Scout22
Merchant Merchant Marine Crewman01
Scout Courier 22
Merchant Broker Experienced Broker34
Believer Mainstream Believer Priest36
Retired 01
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Helen Gillis Rival 2 2 3 2 Humaniti (M/21)
Ardella Fox Rival 0 1 2 4 Suerrat (F/25)
Relationship redefined. Contact becomes an rival.
Lemuel Duffey Contact 2 0 1 3 Suerrat (M/85)
Rex Nichols Contact 1 1 3 4 Suerrat (M/72)
Relationship soured.
Maxie Stevens Enemy 0 5 0 4 Suerrat (M/14)
Maxie Stevens was ruined by misfortune caused by the character.
Thornton McNab Enemy 1 1 1 4 Libert (M/17)
Thornton McNab gained influence with the character’s assistance.
Mae Ronald Ally 4 0 0 0 Suerrat (F/61)
Mae Ronald is actually an organisation such as a political movement or modest sized business.
Eudora Conray Ally 2 0 0 0 Suerrat (F/76)
Eudora Conray is a member of an organisation which holds a generally opposite view of the Traveller.
Eudora Conray was ruined by misfortune caused by the character.
Relationship redefined. Enemy becomes an ally.
Eudora Conray is a questionable figure such as a criminal, pirate or disgraced noble.
Eudora Conray is found or reported dead.
Len Curtis Contact 1 2 5 1 Suerrat (M/39)
An incident occured.
Leonore Bowman Enemy 0 4 2 1 Kedepu (F/23)
Edmund Gibson Enemy 0 3 1 0 Humaniti (M/51)
Edmund Gibson’s relationships have begun to affect the character.
Furman Morris Enemy 0 3 1 1 Thaggeshi (M/26)
Relationship redefined. Ally becomes an enemy.
Malcolm Powall Enemy 0 3 5 2 Suerrat (M/45)
Ulysses Adams Enemy 0 3 1 4 Irhadre (M/61)
Jonnie Gleeson Enemy 0 2 0 2 Happrhani (M/40)
Jonnie Gleeson gains in influence.
Bailey Fitzgerald Rival 1 2 0 0 Trexen (M/18)
Bailey Fitzgerald is diminished in both power and influence.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 21 John Lambert is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
2 21 Became a Scout (Explorer).
2 22 John Lambert's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
2 25 Promoted to Scout (Explorer) rank 1 with the new title Scout.
3 25 Continued as Scout (Explorer).
3 27 Spend several years jumping from world to world in John Lambert's scout ship.
3 29 Promoted to Scout (Explorer) rank 2.
4 29 Voluntarily left Explorer
4 29 Failed to qualify for Line/Crew (Navy).
4 29 Submitted to the draft.
4 29 Became a Merchant (Merchant Marine) with the new title Crewman.
4 33 A series of bad deals and decisions force John Lambert into bankruptcy. John Lambert salvages what John Lambert can.
5 33 Switched to Scout (Courier) with previous rank.
5 34 John Lambert spend a great deal of time on the fringes of Charted Space.
5 34 Gain a contact in an alien race.
6 37 Continued as Scout (Courier).
6 39 John Lambert's ship is damaged, and John Lambert have to hitch-hike John Lambert's way back across the stars to the nearest scout base.
6 39 Gain 1 Contacts. Gain 2 Enemies.
7 39 Entered Merchant Academy with the Business curriculum.
7 41 Become leader in social movement.
7 41 Gain an Ally and an Enemy.
7 43 Graduated.
8 43 Switched to Merchant (Broker).
8 43 Promoted to Merchant (Broker) rank 1.
8 44 Make an unexpected connection outside John Lambert's normal circles. Gain a Contact.
9 47 Continued as Merchant (Broker).
9 50 A sudden war destroys John Lambert's trade routes and contacts, forcing John Lambert to flee that region of space.
9 50 Gain rebels as Enemy
9 51 Promoted to Merchant (Broker) rank 2.
10 51 Continued as Merchant (Broker).
10 54 John Lambert's business or ship thrives.
10 55 Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker.
11 55 Aging Crisis. Owe 60,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Merchant (Broker).
11 58 A sudden war destroys John Lambert's trade routes and contacts, forcing John Lambert to flee that region of space.
11 58 Gain rebels as Enemy
12 58 Aging Crisis. Owe 20,000 for medical bills.
12 58 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 62 John Lambert is chosen to represent John Lambert's faith in a vid show or other highly public forum.
12 62 Forced to continue current assignment.
12 62 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 62 Aging Crisis. Owe 20,000 for medical bills.
13 62 Continued as Believer (Mainstream Believer).
13 65 John Lambert is chosen to represent John Lambert's faith in a vid show or other highly public forum.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 66 Continued as Believer (Mainstream Believer).
14 67 John Lambert is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
14 70 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 70 Continued as Believer (Mainstream Believer).
15 73 John Lambert refused an offer of inducements to betray John Lambert's faith. Gain 3 enemies.
16 74 Aging Crisis. Owe 50,000 for medical bills.
16 74 Continued as Believer (Mainstream Believer).
16 78 John Lambert retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
16 78 Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest.
17 78 Aging Crisis. Owe 10,000 for medical bills.
17 78 Continued as Believer (Mainstream Believer).
17 79 John Lambert accepted an offer of inducements to betray John Lambert's faith. Gain 990,000 in cash.
17 82 Forced to muster out.
18 82 Aging Crisis. Owe 60,000 for medical bills.
18 82 Retired.
18 84 A romantic relationship ends badly. Gain a Rival or Enemy.
19 86 Aging Crisis. Owe 30,000 for medical bills.
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