Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
24 |
Given specialist training in vehicles. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
29 |
Failed to qualify for Scientist (Scholar). |
4 |
29 |
Became a Drifter (Scavenger). |
4 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
6 |
37 |
Switched to Agent (Law Enforcement) with the new title Rookie. |
6 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
42 |
June Payne have been following false teachings! |
8 |
42 |
Returned to Drifter (Scavenger). |
8 |
46 |
June Payne do not know what happened to June Payne. There is a gap in June Payne's memory. |
9 |
46 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
46 |
Submitted to the draft. |
9 |
46 |
Became a Marine (Star Marine) with the new title Marine. |
9 |
49 |
June Payne is ordered to take part in a black ops mission that goes against June Payne's conscience. Gain the lone survivor as an Enemy. |
10 |
49 |
Became a Citizen (Colonist). |
10 |
51 |
Advanced training in a specialist field. |
10 |
53 |
Promoted to Citizen (Colonist) rank 1. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Citizen (Colonist). |
11 |
56 |
June Payne is rewarded for June Payne's diligence or cunning. |
11 |
57 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Continued as Citizen (Colonist). |
12 |
61 |
Advanced training in a specialist field. |
12 |
61 |
Forced to muster out. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
64 |
Moved to a new world. |
13 |
65 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
June Payne refuse to secretly provide religious rites for a dying leader or noble, because they do not share June Payne's faith. |
14 |
69 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Continued as Believer (Missionary/Humanitarian). |
15 |
70 |
June Payne aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Retired. |
16 |
72 |
Gained a contact. |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
84 |
Good fortune. |
20 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |