Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Moved to a new world. |
3 |
26 |
Voluntarily left Law Enforcement |
3 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
28 |
A new romantic starts. Gain an Ally. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
34 |
Opponents of Kheliidu Khakiirrur's belief system ambush Kheliidu Khakiirrur. |
4 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Became a Scholar (Field Researcher). |
5 |
38 |
Severely injured. Fully recovered. Owe 3,750 for medical bills. |
6 |
38 |
Became a Citizen (Worker). |
6 |
39 |
Kheliidu Khakiirrur is rewarded for Kheliidu Khakiirrur's diligence or cunning. |
6 |
42 |
Promoted to Citizen (Worker) rank 1. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
46 |
Kheliidu Khakiirrur learn something Kheliidu Khakiirrur should not have – a corporate secret, a political scandal – which Kheliidu Khakiirrur can profit from illegally. |
8 |
46 |
Continued as Citizen (Worker). |
8 |
49 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
51 |
Kheliidu Khakiirrur learn something Kheliidu Khakiirrur should not have – a corporate secret, a political scandal – which Kheliidu Khakiirrur can profit from illegally. |
9 |
51 |
Gain a criminal contact. |
9 |
54 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
10 |
54 |
Continued as Citizen (Worker). |
10 |
58 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
58 |
Became a Drifter (Wanderer). |
11 |
61 |
Spend time with an alien race. Gain a contact. |
11 |
62 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
62 |
Continued as Drifter (Wanderer). |
12 |
66 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
13 |
66 |
Returned to Believer (Mainstream Believer). |
13 |
67 |
Kheliidu Khakiirrur come into conflict with a splinter group Kheliidu Khakiirrur's own religion which maintains Kheliidu Khakiirrur's version is the wrong one. Gain 1 Rivals. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Retired at age 67. |
14 |
67 |
Retired. |
14 |
69 |
Moved to a new world. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |