Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Rewarded for a successful mission. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
25 |
Uncover a major conspiracy against Knukhoengkoug Angagzoegz's employers. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Amnesia. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Knukhoengkoug Angagzoegz's work ends up coming home with Knukhoengkoug Angagzoegz, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
5 |
32 |
Became a Citizen (Corporate). |
5 |
33 |
A revolution, attack or other unusual event throws Knukhoengkoug Angagzoegz's life into chaos, forcing Knukhoengkoug Angagzoegz to leave the planet. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
35 |
Good fortune |
6 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
Knukhoengkoug Angagzoegz aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
42 |
A good deal ensures Knukhoengkoug Angagzoegz is living the high life for a few years. |
8 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Knukhoengkoug Angagzoegz's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
48 |
Returned to Believer (Missionary/Humanitarian). |
10 |
49 |
Knukhoengkoug Angagzoegz come into conflict with a splinter group Knukhoengkoug Angagzoegz's own religion which maintains Knukhoengkoug Angagzoegz's version is the wrong one. Gain 3 Rivals. |
11 |
49 |
Failed to qualify for Broker (Merchant). |
11 |
49 |
Became a Drifter (Wanderer). |
11 |
50 |
Find Ancient Technology. |
11 |
53 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Continued as Drifter (Wanderer). |
12 |
56 |
Suffer from a life-threatening illness. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
59 |
Knukhoengkoug Angagzoegz accepted an offer of inducements to betray Knukhoengkoug Angagzoegz's faith. Gain 540,000 in cash. |
13 |
60 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
60 |
Retired. |
14 |
64 |
A new romantic starts. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
Good fortune. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
84 |
Accused of a crime. |
20 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
88 |
A new romantic starts. Gain an Ally. |
21 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |