Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Entertainer (Performer). |
2 |
23 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
3 |
24 |
Continued as Entertainer (Performer). |
3 |
26 |
Gain a patron in the arts. Gain an Ally |
4 |
28 |
Continued as Entertainer (Performer). |
4 |
30 |
Public opinion turns on Lavada Russell. |
5 |
30 |
Became a Merchant (Free Trader). |
5 |
33 |
Make an unexpected connection outside Lavada Russell's normal circles. Gain a Contact. |
6 |
34 |
Voluntarily left Free Trader |
6 |
34 |
Returned to Entertainer (Performer). |
6 |
38 |
Criticised a questionable political leader on Lavada Russell's homeworld, causing his downfall. Gain an Enemy |
6 |
38 |
Forced to muster out. |
7 |
38 |
Failed to qualify for Broker (Merchant). |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
40 |
Lavada Russell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
42 |
Lavada Russell come into conflict with a splinter group Lavada Russell's own religion which maintains Lavada Russell's version is the wrong one. Gain 2 Rivals. |
9 |
42 |
Returned to Drifter (Wanderer). |
9 |
43 |
Betrayed by a friend. One of Lavada Russell's Contacts or Allies betrays Lavada Russell, ending Lavada Russell's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
43 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
46 |
Opponents of Lavada Russell's belief system ambush Lavada Russell. |
10 |
46 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
46 |
Retired. |
11 |
49 |
A new romantic starts. Gain an Ally. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
51 |
Moved to a new world. |
13 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Contact with Government. |
15 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Gained a contact. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
Gained a contact. |
18 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
77 |
A new romantic starts. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
82 |
Gained a contact. |
20 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
83 |
Birth or Death involving a family member or close friend. |
21 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |