Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
24 |
Lelah Watts's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
24 |
Became a Entertainer (Artist). |
4 |
26 |
Expose or are involved in a scandal of some sort. |
5 |
26 |
Returned to Drifter (Wanderer). |
6 |
30 |
Continued as Drifter (Wanderer). |
6 |
34 |
Find an Alien Artifact. |
6 |
34 |
Promoted to Drifter (Wanderer) rank 2. |
7 |
34 |
Continued as Drifter (Wanderer). |
7 |
36 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
8 |
36 |
Failed to qualify for Corporate (Citizen). |
8 |
36 |
Submitted to the draft. |
8 |
36 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
40 |
Advanced training in a specialist field. |
8 |
40 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
40 |
Continued as Agent (Law Enforcement). |
9 |
43 |
Severely injured. Fully recovered. Owe 1,250 for medical bills. |
10 |
43 |
Switched to Drifter (Scavenger). |
10 |
46 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
49 |
Lelah Watts is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
11 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
50 |
Retired at age 50. |
12 |
50 |
Continued as Believer (Missionary/Humanitarian). |
12 |
54 |
Lelah Watts aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
54 |
Retired. |
13 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Good fortune. |
16 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
71 |
Good fortune. |
18 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
76 |
A new romantic starts. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
81 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
20 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |