Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Imperial trade restrictions force Loraine Barrett out of business. |
2 |
20 |
Failed to qualify for Infantry (Army). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Given specialist training in vehicles. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
25 |
Advanced training in a specialist field. |
3 |
28 |
Forced to muster out. |
4 |
28 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
29 |
Loraine Barrett is caught in the periphery of a scandal. |
4 |
29 |
Demoted to Believer (Holy Warrior) rank -1. |
5 |
32 |
Continued as Believer (Holy Warrior). |
5 |
33 |
Loraine Barrett have been following false teachings! |
6 |
33 |
Returned to Merchant (Merchant Marine). |
6 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
36 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
37 |
Opponents of Loraine Barrett's belief system ambush Loraine Barrett. |
7 |
37 |
Scarred. |
8 |
37 |
Became a Drifter (Wanderer). |
8 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
41 |
Continued as Drifter (Wanderer). |
9 |
45 |
Drafted into Law Enforcement |
9 |
45 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
45 |
Returned to Agent (Law Enforcement). |
10 |
49 |
Loraine Barrett's work ends up coming home with Loraine Barrett, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Returned to Believer (Missionary/Humanitarian). |
11 |
53 |
Loraine Barrett have been following false teachings! |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Retired. |
12 |
55 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
A new romantic starts. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
Moved to a new world. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
83 |
Good fortune. |
20 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
89 |
Birth or Death involving a family member or close friend. |
21 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |