Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
20 |
Good fortune |
2 |
22 |
Voluntarily left Mainstream Believer |
2 |
22 |
Failed to qualify for Artist (Entertainer). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Betrayed by a friend. One of Loretta Dickman's Contacts or Allies betrays Loretta Dickman, ending Loretta Dickman's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Became a Citizen (Worker). |
3 |
30 |
Loretta Dickman is rewarded for Loretta Dickman's diligence or cunning. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Voluntarily left Worker |
4 |
30 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
4 |
31 |
Loretta Dickman faith is shaken. |
5 |
34 |
Continued as Believer (Holy Warrior). |
5 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
38 |
Continued as Believer (Holy Warrior). |
6 |
42 |
Loretta Dickman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
42 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
7 |
42 |
Continued as Believer (Holy Warrior). |
7 |
45 |
Loretta Dickman come into conflict with a splinter group Loretta Dickman's own religion which maintains Loretta Dickman's version is the wrong one. Gain 2 Rivals. |
8 |
45 |
Became a Entertainer (Artist). |
8 |
46 |
Expose or are involved in a scandal of some sort. |
9 |
46 |
Became a Merchant (Broker). |
9 |
48 |
Given advanced training in a specialist field |
9 |
50 |
Promoted to Merchant (Broker) rank 1. |
10 |
50 |
Continued as Merchant (Broker). |
10 |
54 |
Embroiled in legal trouble. |
11 |
54 |
Voluntarily left Broker |
11 |
54 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Loretta Dickman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
55 |
Switched to Drifter (Scavenger). |
12 |
59 |
Offered job by a patron. Now owe him a favor. |
12 |
59 |
Promoted to Drifter (Scavenger) rank 1. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Retired at age 59. |
13 |
59 |
Returned to Believer (Missionary/Humanitarian). |
13 |
62 |
Good fortune |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
64 |
Loretta Dickman is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Continued as Believer (Missionary/Humanitarian). |
15 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
71 |
Forced to muster out. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
Retired. |
16 |
75 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
Good fortune. |
20 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |