Retired Lieutenant Macie Clarke  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 89 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1)111164
No purpose, Promiscuous, Civilized
 
Skills
Admin 1
Art (Presentation) 0
Astrogation 1
Athletics 0
Engineer (Life Support) 1
Flyer (Rotor) 1
Gun Combat 0
Gunner 0
Leadership 1
Mechanic 2
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 0
Pilot 0
Profession (Spacer/Belter) 1
Profession (Colonist/Ranching) 1
Profession (Worker/Religion) 1
Profession (Sports/Team Ball Sports) 1
Streetwise 1
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Lieutenant3 / 03
Drifter Scavenger 36
Believer Mainstream Believer Lay Person04
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Uksguerr Khorra Enemy 0 5 1 0 Vargr, Imperium (F/44)
Uksguerr Khorra is out of contact doing something interesting but not suspicious.
Uksguerr Khorra is in desperate trouble and could use the character’s help.
Elige Corbeld Enemy 0 5 4 0 Humaniti (M/28)
Katharine Fawns Rival 1 3 1 1 Murrissi (F/47)
Katharine Fawns has life-changing event that creates new responsibilities.
Lavada Curtis Ally 2 0 2 3 Humaniti (F/23)
Clint Heard Ally 0 0 2 1 Humaniti (M/55)
Clint Heard fell on hard times.
Ksuendhae Contact 2 1 0 0 Vargr, Imperium (F/34)
Cherry Sherris Ally 3 0 0 2 Darrian, Imperium (F/54)
Cherry Sherris loses some of their power base.
 
Term Age History
1 18 Failed to qualify for Cavalry (Army).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Macie Clarke foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
1 22 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
1 22 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
2 22 Continued as Navy (Engineer/Gunner).
2 26 Special assignment or duty on board ship.
2 26 Forced to continue current assignment
2 26 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
3 26 Continued as Navy (Engineer/Gunner).
3 29 Macie Clarke is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Macie Clarke as an Enemy.
4 29 Failed to qualify for Army Support (Army).
4 29 Became a Drifter (Scavenger).
4 33 Attacked by enemies and injured.
4 33 Lost eye or limb. Owe 5,000 for medical bills.
4 33 Gain Enemy if Macie Clarke don't already have one.
4 33 Promoted to Drifter (Scavenger) rank 1.
5 33 Continued as Drifter (Scavenger).
6 37 Continued as Drifter (Scavenger).
6 38 Suffer from a life-threatening illness.
7 38 Failed to qualify for Performer (Entertainer).
7 38 Continued as Drifter (Scavenger).
7 42 Promoted to Drifter (Scavenger) rank 2.
8 42 Continued as Drifter (Scavenger).
8 46 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 46 Promoted to Drifter (Scavenger) rank 3.
9 46 Continued as Drifter (Scavenger).
9 49 Betrayed by a friend. One of Macie Clarke's Contacts or Allies betrays Macie Clarke, ending Macie Clarke's career. That Contact or Ally becomes a Rival or Enemy.
10 49 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 52 Macie Clarke retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 53 Aging Crisis. Owe 40,000 for medical bills.
11 53 Retired at age 53.
11 53 Continued as Believer (Mainstream Believer).
11 56 Opponents of Macie Clarke's belief system ambush Macie Clarke.
11 56 Scarred. Owe 5,000 for medical bills.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 57 Continued as Believer (Mainstream Believer).
12 61 Macie Clarke retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 61 Continued as Believer (Mainstream Believer).
13 65 Someone more charismatic but less devout than Macie Clarke has become Macie Clarke's superior.
13 65 Forced to muster out.
14 65 Aging Crisis. Owe 60,000 for medical bills.
14 65 Retired.
14 67 A new romantic starts. Gain an Ally.
15 69 Aging Crisis. Owe 60,000 for medical bills.
15 71 Birth or Death involving a family member or close friend.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 77 Aging Crisis. Owe 20,000 for medical bills.
17 81 Gained a contact.
18 81 Aging Crisis. Owe 40,000 for medical bills.
18 82 A romantic relationship ends badly. Gain a Rival or Enemy.
19 85 Aging Crisis. Owe 30,000 for medical bills.
19 87 A new romantic starts. Gain an Ally.
20 89 Aging Crisis. Owe 50,000 for medical bills.
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