Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
A sudden war destroys Martha Alvarez's trade routes and contacts, forcing Martha Alvarez to flee that region of space. |
2 |
26 |
Gain rebels as Enemy |
3 |
26 |
Became a Army (Army Support) with the new title Private. |
3 |
29 |
Given a special assignment or duty in Martha Alvarez's unit. |
3 |
30 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
3 |
30 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Infantry (Army). |
4 |
30 |
Continued as Army (Army Support). |
4 |
33 |
Surrounded and outnumbered by the enemy, Martha Alvarez hold out until relief arrives. |
4 |
34 |
Promoted to Army (Army Support) officer rank 3 with the new title Major. |
5 |
34 |
Continued as Army (Army Support). |
5 |
36 |
Unit is slaughtered in a disastrous battle, for which Martha Alvarez blame Martha Alvarez's commander. Gain commander as Enemy. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
41 |
Survived a risky adventure but gained nothing. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
46 |
Continued as Drifter (Scavenger). |
8 |
50 |
Betrayed by a friend. One of Martha Alvarez's Contacts or Allies betrays Martha Alvarez, ending Martha Alvarez's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
50 |
Became a Scout (Courier). |
9 |
53 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
54 |
Attempted to change assignments. |
10 |
54 |
Failed to qualify for Explorer (Scout). |
10 |
54 |
Continued as Scout (Courier). |
10 |
56 |
Martha Alvarez's scout ship is one of the first on the scene to rescue the survivors of a disaster but Martha Alvarez fail to help. Gain an Enemy. |
10 |
56 |
Martha Alvarez have no idea what happened to Martha Alvarez – they found Martha Alvarez's ship drifting on the fringes of friendly space. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Scout (Courier). |
11 |
59 |
Perform an exemplary service for the scouts. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Continued as Scout (Courier). |
12 |
66 |
Martha Alvarez's scout ship is one of the first on the scene to rescue the survivors of a disaster but Martha Alvarez fail to help. Gain an Enemy. |
12 |
66 |
Martha Alvarez inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
13 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Continued as Scout (Courier). |
13 |
69 |
Martha Alvarez's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
14 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Retired. |
14 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
Gained a contact. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |