Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Became a Agent (Intelligence). |
2 |
23 |
Gained a contact. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
28 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
30 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
30 |
Voluntarily left Intelligence |
4 |
30 |
Failed to qualify for Performer (Entertainer). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Attacked by enemies and injured. |
4 |
33 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
33 |
Gain Enemy if Maybell Bent don't already have one. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Maybell Bent run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
39 |
Betrayed by a friend. One of Maybell Bent's Contacts or Allies betrays Maybell Bent, ending Maybell Bent's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Failed to qualify for Explorer (Scout). |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
42 |
Find valuable salvage. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
44 |
Moved to a new world. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Became a Merchant (Broker). |
9 |
50 |
Given advanced training in a specialist field |
9 |
51 |
Promoted to Merchant (Broker) rank 1. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Continued as Merchant (Broker). |
10 |
53 |
Smuggle illegal items onto a planet. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Continued as Merchant (Broker). |
11 |
59 |
Promoted to Merchant (Broker) rank 2. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Continued as Merchant (Broker). |
12 |
62 |
Given advanced training in a specialist field |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Continued as Merchant (Broker). |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
14 |
71 |
Maybell Bent retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
71 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Continued as Believer (Mainstream Believer). |
15 |
75 |
Opponents of Maybell Bent's belief system ambush Maybell Bent. |
15 |
75 |
Nearly killed. Owe 35,000 for medical bills. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Retired. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |