Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Mayme Raycraft's ship is damaged, and Mayme Raycraft have to hitch-hike Mayme Raycraft's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 5 Contacts. Gain 3 Enemies. |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
25 |
Advanced training in a specialist field |
2 |
26 |
Attempt at commissioned failed. |
2 |
26 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Continued as Army (Cavalry). |
3 |
30 |
Advanced training in a specialist field |
3 |
30 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Army (Cavalry). |
4 |
34 |
Unit is slaughtered in a disastrous battle, for which Mayme Raycraft blame Mayme Raycraft's commander. Gain commander as Enemy. |
5 |
34 |
Entered Merchant Academy with the Business curriculum. |
5 |
38 |
Spent the college years partying. |
5 |
38 |
Dropped out of the merchant academy. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Army Support (Army). |
6 |
38 |
Continued as Army (Cavalry). |
6 |
42 |
Unit is slaughtered in a disastrous battle, for which Mayme Raycraft blame Mayme Raycraft's commander. Gain commander as Enemy. |
7 |
42 |
Became a Noble (Administrator) with the new title Assistant. |
7 |
45 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
8 |
46 |
Continued as Noble (Administrator). |
8 |
47 |
Mayme Raycraft reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Mayme Raycraft sponge off Mayme Raycraft's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
8 |
50 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
9 |
50 |
Continued as Noble (Administrator). |
9 |
53 |
An assassin attempts to end Mayme Raycraft's life. |
9 |
53 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Retired. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Moved to a new world. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
68 |
Good fortune. |
14 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Birth or Death involving a family member or close friend. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
83 |
Spend time with an alien race. Gain a contact. |
18 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
86 |
Gained a contact. |
19 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |