Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Meta Labey's Contacts or Allies betrays Meta Labey, ending Meta Labey's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Scout (Explorer). |
2 |
24 |
Meta Labey survey an alien world. |
3 |
25 |
Continued as Scout (Explorer). |
3 |
28 |
When dealing with an alien race, Meta Labey botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Meta Labey have no idea what happened to Meta Labey – they found Meta Labey's ship drifting on the fringes of friendly space. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Scout (Courier) with previous rank. |
4 |
31 |
Meta Labey spend a great deal of time on the fringes of Charted Space. |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Continued as Scout (Courier). |
5 |
35 |
Meta Labey's ship is damaged, and Meta Labey have to hitch-hike Meta Labey's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 3 Contacts. Gain 2 Enemies. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Gained a contact. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Make an unexpected connection outside Meta Labey's normal circles. Gain a Contact. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
A sudden war destroys Meta Labey's trade routes and contacts, forcing Meta Labey to flee that region of space. |
8 |
46 |
Gain rebels as Enemy |
9 |
46 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
50 |
Meta Labey aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
52 |
Moved to a new world. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Severely injured. Owe 20,000 for medical bills. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Good fortune. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
86 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |