Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Someone more charismatic but less devout than Millie Freeman has become Millie Freeman's superior. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
26 |
Millie Freeman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
26 |
Became a Citizen (Colonist). |
3 |
27 |
A revolution, attack or other unusual event throws Millie Freeman's life into chaos, forcing Millie Freeman to leave the planet. |
4 |
27 |
Failed to qualify for Cavalry (Army). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Voluntarily left Barbarian |
5 |
31 |
Failed to qualify for Flight (Navy). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
38 |
Make an unexpected connection outside Millie Freeman's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
40 |
Make an unexpected connection outside Millie Freeman's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
47 |
Voluntarily left Merchant Marine |
9 |
47 |
Returned to Citizen (Colonist). |
9 |
51 |
Advanced training in a specialist field. |
9 |
51 |
Promoted to Citizen (Colonist) rank 1. |
10 |
51 |
Continued as Citizen (Colonist). |
10 |
54 |
Spent time maintaining and using heavy vehicles. |
10 |
55 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
11 |
55 |
Continued as Citizen (Colonist). |
11 |
59 |
A revolution, attack or other unusual event throws Millie Freeman's life into chaos, forcing Millie Freeman to leave the planet. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Returned to Believer (Holy Warrior). |
12 |
62 |
Someone more charismatic but less devout than Millie Freeman has become Millie Freeman's superior. |
12 |
63 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Continued as Believer (Holy Warrior). |
13 |
67 |
A new romantic starts. Gain an Ally. |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
67 |
Retired. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
A new romantic starts. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Good fortune. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
A new romantic starts. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
85 |
Good fortune. |
19 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |