Retired 3rd Officer Millie Freeman  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 89 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 2 (-2)111682
Egotistic
 
Skills
Admin 0
Athletics (Dexterity) 1
Athletics (Strength) 1
Carouse 1
Diplomat 0
Drive 0
Electronics (Comms) 1
Electronics (Remote Ops) 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons (Vehicle) 1
Language 0
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 1
Pilot (Spacecraft) 1
Profession (Colonist/Farming) 1
Profession (Hostile Environment/Low-G) 2
Recon 1
Science (Social Sciences/Belief) 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 1
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Believer Holy Warrior Combat Leader24
Citizen Colonist Settler24
Drifter Barbarian 11
Merchant Merchant Marine 3rd Officer34
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Carlton Guillan Enemy 0 0 3 2 Urunishani (M/29)
Yetyarlea' Oahris Ally 3 0 1 2 Aslan (F/29)
Cecil Gibson Ally 2 0 3 1 Geonee (M/32)
Christine Forbes Contact 1 2 0 0 Sydite (F/38)
Hugh Fields Contact 2 0 0 1 Answerin (M/22)
Hugh Fields has life-changing event that creates new responsibilities.
Robert Raby Ally 3 0 1 1 Yilean (M/73)
Shawn Norman Ally 4 0 3 3 Swanfeh (M/44)
Adelbert Wilson Ally 2 0 1 1 Geonee (M/89)
Anne Ronald Ally 2 0 4 1 Dynchia (F/26)
Anne Ronald is actually an organisation such as a political movement or modest sized business.
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 22 Someone more charismatic but less devout than Millie Freeman has become Millie Freeman's superior.
1 22 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
2 22 Continued as Believer (Holy Warrior).
2 26 Millie Freeman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
3 26 Became a Citizen (Colonist).
3 27 A revolution, attack or other unusual event throws Millie Freeman's life into chaos, forcing Millie Freeman to leave the planet.
4 27 Failed to qualify for Cavalry (Army).
4 27 Became a Drifter (Barbarian).
4 28 A new romantic starts. Gain an Ally.
4 31 Promoted to Drifter (Barbarian) rank 1.
5 31 Voluntarily left Barbarian
5 31 Failed to qualify for Flight (Navy).
5 31 Submitted to the draft.
5 31 Became a Merchant (Merchant Marine) with the new title Crewman.
5 33 Befriend a useful ally in one sphere. Gain an Ally.
5 35 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 35 Continued as Merchant (Merchant Marine).
6 38 Make an unexpected connection outside Millie Freeman's normal circles. Gain a Contact.
6 39 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 39 Continued as Merchant (Merchant Marine).
7 40 Make an unexpected connection outside Millie Freeman's normal circles. Gain a Contact.
7 43 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 43 Continued as Merchant (Merchant Marine).
8 47 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9 47 Voluntarily left Merchant Marine
9 47 Returned to Citizen (Colonist).
9 51 Advanced training in a specialist field.
9 51 Promoted to Citizen (Colonist) rank 1.
10 51 Continued as Citizen (Colonist).
10 54 Spent time maintaining and using heavy vehicles.
10 55 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
11 55 Continued as Citizen (Colonist).
11 59 A revolution, attack or other unusual event throws Millie Freeman's life into chaos, forcing Millie Freeman to leave the planet.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Retired at age 59.
12 59 Returned to Believer (Holy Warrior).
12 62 Someone more charismatic but less devout than Millie Freeman has become Millie Freeman's superior.
12 63 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 63 Continued as Believer (Holy Warrior).
13 67 A new romantic starts. Gain an Ally.
13 67 Forced to muster out.
14 67 Aging Crisis. Owe 60,000 for medical bills.
14 67 Retired.
14 71 Betrayal. Convert an Ally into a Rival or Enemy.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 74 A new romantic starts. Gain an Ally.
16 75 Aging Crisis. Owe 60,000 for medical bills.
16 78 Good fortune.
17 79 Aging Crisis. Owe 50,000 for medical bills.
17 82 A new romantic starts. Gain an Ally.
18 83 Aging Crisis. Owe 30,000 for medical bills.
18 85 Good fortune.
19 87 Aging Crisis. Owe 30,000 for medical bills.
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