Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Rewarded for a successful mission. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Hard times caused by a lack of interstellar trade costs Myrtis Terry's job. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
26 |
Imperial trade restrictions force Myrtis Terry out of business. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
29 |
Risk Myrtis Terry's fortune on a possibility lucrative deal and win. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
35 |
Risk Myrtis Terry's fortune on a possibility lucrative deal and win. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
39 |
Scarred. |
7 |
39 |
Failed to qualify for Corporate Agent (Agent). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Given advanced training in a specialist field |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Make an unexpected connection outside Myrtis Terry's normal circles. Gain a Contact. |
9 |
51 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Risk Myrtis Terry's fortune on a possibility lucrative deal and win. |
11 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Forced to muster out. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
61 |
Myrtis Terry refuse to secretly provide religious rites for a dying leader or noble, because they do not share Myrtis Terry's faith. |
12 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
65 |
Myrtis Terry come into conflict with a splinter group Myrtis Terry's own religion which maintains Myrtis Terry's version is the wrong one. Gain 2 Rivals. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Retired. |
14 |
67 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
Birth or Death involving a family member or close friend. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
A new romantic starts. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |