Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Special assignment or duty on board ship. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Failed to qualify for Ground Assault (Marine). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
29 |
Attacked by enemies that Nina Hunt easily defeat. |
4 |
29 |
Gain Enemy if Nina Hunt don't already have one. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
34 |
Nina Hunt do not know what happened to Nina Hunt. There is a gap in Nina Hunt's memory. |
6 |
34 |
Became a Merchant (Free Trader). |
6 |
38 |
Given advanced training in a specialist field |
6 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
38 |
Continued as Merchant (Free Trader). |
7 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
45 |
Nina Hunt's business or ship thrives. |
8 |
46 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
46 |
Continued as Merchant (Free Trader). |
9 |
50 |
A sudden war destroys Nina Hunt's trade routes and contacts, forcing Nina Hunt to flee that region of space. |
9 |
50 |
Gain rebels as Enemy |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
53 |
Nina Hunt aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired. |
11 |
55 |
Accused of a crime. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
73 |
Good fortune. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
86 |
Moved to a new world. |
20 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |