Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Voluntarily left Performer |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
Perform an exemplary service for the scouts. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Spend several years jumping from world to world in Noelle Clements's scout ship. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Surveyor) with previous rank. |
4 |
34 |
Serve as the courier for an important message from the Imperium. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Returned to Scout (Explorer). |
5 |
38 |
When dealing with an alien race, Noelle Clements have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
38 |
Promoted to Scout (Explorer) rank 1. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
41 |
Noelle Clements's ship is damaged, and Noelle Clements have to hitch-hike Noelle Clements's way back across the stars to the nearest scout base. |
6 |
41 |
Gain 2 Contacts. Gain 1 Enemies. |
7 |
41 |
Failed to qualify for Corporate (Citizen). |
7 |
41 |
Became a Drifter (Wanderer). |
8 |
45 |
Continued as Drifter (Wanderer). |
8 |
47 |
Nearly killed. Owe 40,000 for medical bills. |
9 |
47 |
Returned to Entertainer (Performer). |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
51 |
Continued as Entertainer (Performer). |
10 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
55 |
Continued as Entertainer (Performer). |
11 |
59 |
Gained a contact. |
11 |
59 |
Promoted to Entertainer (Performer) rank 1. |
12 |
59 |
Continued as Entertainer (Performer). |
12 |
62 |
Public opinion turns on Noelle Clements. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Retired. |
13 |
63 |
Accused of a crime. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Good fortune. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
82 |
Good fortune. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |