Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Suffered a deep tragedy. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Rogue (Thief). |
2 |
29 |
A new romantic starts. Gain an Ally. |
3 |
29 |
Continued as Rogue (Thief). |
3 |
32 |
A job goes wrong, forcing Olive Kelly to flee off-planet. |
4 |
32 |
Failed to qualify for Free Trader (Merchant). |
4 |
32 |
Submitted to the draft. |
4 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
36 |
Established a network of contacts. Gain 2 contacts. |
5 |
36 |
Voluntarily left Law Enforcement |
5 |
36 |
Switched to Rogue (Pirate) with the new title Lackey and previous rank. |
5 |
40 |
Involved in a feud with a rival criminal organization. |
5 |
40 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
40 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
40 |
Continued as Rogue (Pirate). |
6 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
44 |
Forced to muster out. |
7 |
44 |
Failed to qualify for Courier (Scout). |
7 |
44 |
Became a Drifter (Barbarian). |
7 |
47 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
51 |
Olive Kelly refused an offer of inducements to betray Olive Kelly's faith. Gain 1 enemies. |
9 |
51 |
Continued as Believer (Mainstream Believer). |
9 |
52 |
A notable academic consults with Olive Kelly about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
55 |
Retired at age 55. |
10 |
55 |
Voluntarily left Mainstream Believer |
10 |
55 |
Retired. |
10 |
59 |
A new romantic starts. Gain an Ally. |
11 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
60 |
Gained a contact. |
12 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
67 |
Moved to a new world. |
13 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
71 |
A new romantic starts. Gain an Ally. |
14 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
72 |
Gained a contact. |
15 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
76 |
A new romantic starts. Gain an Ally. |
16 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
87 |
Aging Crisis. Owe 30,000 for medical bills. |