Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Vessel participates in a diplomatic mission. |
1 |
19 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Ray Hooligan foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Moved to a new world. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
38 |
Display heroism in battle, saving the whole ship. |
5 |
38 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Refuse to abuse Ray Hooligan's position for profit. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
7 |
42 |
Continued as Navy (Engineer/Gunner). |
7 |
46 |
Ray Hooligan join a gambling circle on board. |
7 |
46 |
Forced to continue current assignment |
7 |
46 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
8 |
46 |
Continued as Navy (Engineer/Gunner). |
8 |
48 |
Vessel participates in a notable military engagement. |
8 |
50 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Became a Citizen (Corporate). |
9 |
54 |
Ray Hooligan gain experience in a technical field as a computer operator or surveyor. |
9 |
54 |
Promoted to Citizen (Corporate) rank 1. |
10 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Citizen (Corporate). |
10 |
56 |
Ray Hooligan is rewarded for Ray Hooligan's diligence or cunning. |
10 |
58 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
58 |
Continued as Citizen (Corporate). |
11 |
59 |
Ray Hooligan's business expands, Ray Hooligan's corporation grows, or the colony thrives. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Citizen (Corporate). |
12 |
63 |
Ray Hooligan is rewarded for Ray Hooligan's diligence or cunning. |
12 |
66 |
Promoted to Citizen (Corporate) rank 3. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
66 |
Continued as Citizen (Corporate). |
13 |
69 |
A new romantic starts. Gain an Ally. |
13 |
70 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
70 |
Continued as Citizen (Corporate). |
14 |
71 |
Spent time maintaining and using heavy vehicles. |
14 |
74 |
Forced to muster out. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
77 |
Ray Hooligan is sent to a new community or parish to preach The Word among the poor. |
15 |
78 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
Continued as Believer (Missionary/Humanitarian). |
16 |
80 |
Gained a contact. |
17 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
Continued as Believer (Missionary/Humanitarian). |
17 |
86 |
Ray Hooligan accepted an offer of inducements to betray Ray Hooligan's faith. Gain 1,130,000 in cash. |
18 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |