Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Sallie Oakden foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Continued as Navy (Flight). |
4 |
34 |
Advanced training in a specialist field. |
4 |
34 |
Commissioned in Navy (Flight) with the new title Ensign. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
37 |
Sallie Oakden is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
42 |
Sallie Oakden accepted an offer of inducements to betray Sallie Oakden's faith. Gain 500,000 in cash. |
6 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
43 |
Given advanced training in a specialist field |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
46 |
Continued as Merchant (Merchant Marine). |
8 |
50 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
50 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
50 |
Continued as Merchant (Merchant Marine). |
9 |
54 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
10 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Continued as Merchant (Merchant Marine). |
11 |
62 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
12 |
62 |
Failed to qualify for Physician (Scholar). |
12 |
62 |
Became a Drifter (Wanderer). |
12 |
63 |
Sallie Oakden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
63 |
Entered Merchant Academy with the Business curriculum. |
13 |
66 |
Spent the college years partying. |
13 |
67 |
Graduated. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Retired at age 67. |
14 |
67 |
Switched to Merchant (Broker). |
14 |
67 |
Promoted to Merchant (Broker) rank 1. |
14 |
70 |
Risk Sallie Oakden's fortune on a possibility lucrative deal and win. |
14 |
71 |
Promoted to Merchant (Broker) rank 2. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
Continued as Merchant (Broker). |
15 |
75 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
16 |
79 |
Opponents of Sallie Oakden's belief system ambush Sallie Oakden. |
16 |
79 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Retired. |
17 |
83 |
A new romantic starts. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |