Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Voluntarily left Colonist |
2 |
22 |
Failed to qualify for Merchant Academy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
34 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
5 |
34 |
Failed to qualify for Surveyor (Scout). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Imperial trade restrictions force Sally Sullivan out of business. |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
36 |
Sally Sullivan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
38 |
Sally Sullivan faith is shaken. |
8 |
40 |
Continued as Believer (Holy Warrior). |
8 |
42 |
Sally Sullivan refused an offer of inducements to betray Sally Sullivan's faith. Gain 1 enemies. |
8 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
44 |
Continued as Believer (Holy Warrior). |
9 |
48 |
Sally Sullivan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
48 |
Returned to Drifter (Barbarian). |
10 |
50 |
Nearly killed. Owe 20,000 for medical bills. |
11 |
50 |
Failed to qualify for Broker (Merchant). |
11 |
50 |
Switched to Drifter (Wanderer). |
11 |
54 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Retired. |
12 |
57 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Gained a contact. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
A new romantic starts. Gain an Ally. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Accused of a crime. |
17 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |