Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Find an Alien Artifact. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Attacked by enemies that Sharlene Byrd easily defeat. |
2 |
26 |
Gain Enemy if Sharlene Byrd don't already have one. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
28 |
Sharlene Byrd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Voluntarily left Merchant Marine |
5 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
A notable academic consults with Sharlene Byrd about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
36 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
36 |
Continued as Believer (Mainstream Believer). |
6 |
40 |
Sharlene Byrd secretly provide religious rites for a dying leader or noble, although they do not share Sharlene Byrd's faith. Gain an Ally in the family and a Rival who disagrees with Sharlene Byrd's choice. |
7 |
40 |
Continued as Believer (Mainstream Believer). |
7 |
44 |
Sharlene Byrd is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
44 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
8 |
44 |
Continued as Believer (Mainstream Believer). |
8 |
47 |
A notable academic consults with Sharlene Byrd about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
48 |
Continued as Believer (Mainstream Believer). |
9 |
49 |
Sharlene Byrd is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
54 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
A new romantic starts. Gain an Ally. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Moved to a new world. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
68 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Gained a contact. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
87 |
Gained a contact. |
19 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |