Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Hard times caused by a lack of interstellar trade costs Sidney Brew Sidney Brew's job. |
2 |
19 |
Became a Agent (Corporate Agent). |
2 |
21 |
Hard times caused by a lack of interstellar trade costs Sidney Brew's job. |
3 |
21 |
Failed to qualify for Infantry (Army). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Embroiled in legal trouble. |
4 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
28 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
30 |
Victim of a crime |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
36 |
A good deal ensures Sidney Brew is living the high life for a few years. |
7 |
37 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Forced to muster out. |
8 |
41 |
Failed to qualify for Explorer (Scout). |
8 |
41 |
Became a Drifter (Scavenger). |
8 |
45 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
45 |
Continued as Drifter (Scavenger). |
9 |
46 |
Offered job by a patron. Now owe him a favor. |
9 |
49 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
49 |
Failed to qualify for Infantry (Army). |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
50 |
Sidney Brew do not know what happened to Sidney Brew. There is a gap in Sidney Brew's memory. |
11 |
50 |
Switched to Merchant (Broker). |
11 |
51 |
Make an unexpected connection outside Sidney Brew's normal circles. Gain a Contact. |
11 |
54 |
Promoted to Merchant (Broker) rank 1. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
54 |
Retired at age 54. |
12 |
54 |
Voluntarily left Broker |
12 |
54 |
Retired. |
12 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Contact with Government. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
76 |
Moved to a new world. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |