Retired Scout Sidney Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 89 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 5 (-1) 5 (-1)111255
Nasty, Uneven skin tone
 
Skills
Admin 1
Carouse 0
Diplomat 1
Drive 0
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 0
Leadership 0
Mechanic 0
Medic 1
Persuade 1
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Citizen Corporate 01
Scout Surveyor Scout22
Rogue Enforcer 22
Drifter Scavenger 01
Believer Mainstream Believer Initiate14
Drifter Wanderer 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Renee Lawson Ally 2 0 2 1 Azhanti (F/28)
Aubrey Hand Ally 3 0 1 0 Azhanti (M/37)
Roland Gay Enemy 0 1 0 0 Azhanti (M/44)
Roland Gay has life-changing event that creates new responsibilities.
Rex Fabble Ally 3 0 4 1 Azhanti (M/45)
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Severely injured. Fully recovered. Owe 1,250 for medical bills.
2 22 Became a Citizen (Corporate).
2 23 Sidney Coleman's business expands, Sidney Coleman's corporation grows, or the colony thrives.
3 26 Voluntarily left Corporate
3 26 Became a Scout (Surveyor).
3 29 Sidney Coleman discover a world, item or information of worth to the Imperium.
3 30 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 30 Continued as Scout (Surveyor).
4 32 Serve as the courier for an important message from the Imperium.
4 34 Promoted to Scout (Surveyor) rank 2.
5 34 Voluntarily left Surveyor
5 34 Became a Rogue (Enforcer).
5 35 Backstab a fellow rogue for personal gain.
5 38 Promoted to Rogue (Enforcer) rank 1.
6 38 Continued as Rogue (Enforcer).
6 40 Involved in a feud with a rival criminal organization.
6 42 Promoted to Rogue (Enforcer) rank 2.
7 42 Voluntarily left Enforcer
7 42 Became a Drifter (Scavenger).
7 45 Sidney Coleman do not know what happened to Sidney Coleman. There is a gap in Sidney Coleman's memory.
8 45 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 47 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9 49 Continued as Believer (Mainstream Believer).
9 53 Someone more charismatic but less devout than Sidney Coleman has become Sidney Coleman's superior.
10 53 Continued as Believer (Mainstream Believer).
10 56 Sidney Coleman accepted an offer of inducements to betray Sidney Coleman's faith. Gain 500,000 in cash.
10 57 Forced to continue current assignment.
10 57 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
11 57 Continued as Believer (Mainstream Believer).
11 58 Sidney Coleman is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
11 61 Forced to muster out.
12 61 Switched to Drifter (Wanderer).
12 63 Scarred. Fully recovered. Owe 5,000 for medical bills.
13 63 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 65 Sidney Coleman aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 65 Aging Crisis. Owe 20,000 for medical bills.
14 65 Retired at age 65.
14 65 Retired.
14 69 Betrayal. Convert an Ally into a Rival or Enemy.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 72 Betrayal. Convert an Ally into a Rival or Enemy.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 74 Betrayal. Convert an Ally into a Rival or Enemy.
17 77 Aging Crisis. Owe 40,000 for medical bills.
17 78 A new romantic starts. Gain an Ally.
18 81 Aging Crisis. Owe 50,000 for medical bills.
18 82 Nearly killed. Owe 45,000 for medical bills.
19 85 Aging Crisis. Owe 40,000 for medical bills.
19 86 A romantic relationship ends badly. Gain a Rival or Enemy.
20 89 Aging Crisis. Owe 60,000 for medical bills.
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