Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
A good deal ensures Susie Barry is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Risk Susie Barry's fortune on a possibility lucrative deal and win. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
Risk Susie Barry's fortune on a possibility lucrative deal and win. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Field Researcher (Scholar). |
6 |
38 |
Became a Drifter (Wanderer). |
6 |
40 |
Susie Barry do not know what happened to Susie Barry. There is a gap in Susie Barry's memory. |
7 |
40 |
Failed to qualify for Performer (Entertainer). |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
41 |
Contact with Government. |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Continued as Drifter (Wanderer). |
8 |
46 |
Drafted into Engineer/Gunner |
8 |
48 |
Promoted to Drifter (Wanderer) rank 2. |
9 |
48 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
9 |
50 |
Susie Barry is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
10 |
50 |
Failed to qualify for Colonist (Citizen). |
10 |
50 |
Switched to Drifter (Barbarian). |
10 |
53 |
Suffer from a life-threatening illness. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Good fortune. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
A new romantic starts. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |