Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Good fortune |
2 |
22 |
Continued as Scholar (Physician). |
2 |
24 |
An expedition or voyage goes wrong, leaving Tracey Schmidt stranded in the wilderness. |
3 |
24 |
Became a Marine (Star Marine) with the new title Marine. |
3 |
25 |
Advanced training in a specialist field |
3 |
28 |
Attempt at commissioned failed. |
3 |
28 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Marine (Ground Assault) with previous rank. |
4 |
32 |
Assigned to the security staff of a space station. |
4 |
32 |
Attempt at commissioned failed. |
4 |
32 |
Promoted to Marine (Ground Assault) rank 2 with the new title Corporal. |
5 |
32 |
Continued as Marine (Ground Assault). |
5 |
33 |
Trapped behind enemy lines. |
5 |
36 |
Promoted to Marine (Ground Assault) rank 3 with the new title Lance Sergeant. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Star Marine (Marine). |
6 |
36 |
Continued as Marine (Ground Assault). |
6 |
38 |
Moved to a new world. |
6 |
40 |
Promoted to Marine (Ground Assault) rank 4 with the new title Sergeant. |
7 |
40 |
Voluntarily left Ground Assault |
7 |
40 |
Failed to qualify for Performer (Entertainer). |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
41 |
Attacked by enemies and injured. |
7 |
41 |
Injured. |
7 |
41 |
Gain Enemy if Tracey Schmidt don't already have one. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
46 |
Tracey Schmidt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Retired. |
9 |
48 |
A new romantic starts. Gain an Ally. |
10 |
54 |
Birth or Death involving a family member or close friend. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Victim of a crime. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
69 |
Moved to a new world. |
15 |
70 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |