Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Virginia Reynolds foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Flight) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Failed to qualify for Thief (Rogue). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
25 |
Became a Soulhunter (Commando) with the new title Least Claw. |
4 |
26 |
Virginia Reynolds is blamed for an accident which causes the death of several crew members. Guilt drives Virginia Reynolds to exile. |
5 |
26 |
Failed to qualify for Cavalry (Army). |
5 |
26 |
Switched to Drifter (Scavenger). |
5 |
29 |
Betrayed by a friend. One of Virginia Reynolds's Contacts or Allies betrays Virginia Reynolds, ending Virginia Reynolds's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
29 |
Failed to qualify for Intelligence (Agent). |
6 |
29 |
Continued as Drifter (Scavenger). |
6 |
32 |
Good fortune |
6 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
33 |
Continued as Drifter (Scavenger). |
7 |
37 |
Attempted a risky adventure and was wildly successful. |
7 |
37 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
37 |
Continued as Drifter (Scavenger). |
8 |
40 |
Attempted a risky adventure and was wildly successful. |
8 |
41 |
Promoted to Drifter (Scavenger) rank 3. |
9 |
41 |
Continued as Drifter (Scavenger). |
9 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
45 |
Forced to muster out. |
10 |
45 |
Failed to qualify for Ground Assault (Marine). |
10 |
45 |
Submitted to the draft. |
10 |
45 |
Became a Army (Cavalry) with the new title Private. |
10 |
46 |
Nearly killed. Owe 30,000 for medical bills. |
11 |
46 |
Switched to Drifter (Wanderer). |
11 |
49 |
Attempted a risky adventure and was wildly successful. |
12 |
50 |
Continued as Drifter (Wanderer). |
12 |
51 |
Nearly killed. Owe 25,000 for medical bills. |
13 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
51 |
Retired at age 51. |
13 |
51 |
Retired. |
13 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
56 |
A new romantic starts. Gain an Ally. |
15 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
60 |
Accused of a crime. |
16 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
65 |
A new romantic starts. Gain an Ally. |
17 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
71 |
A new romantic starts. Gain an Ally. |
18 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
75 |
Gained a contact. |
19 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
87 |
Moved to a new world. |
22 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |