Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
When dealing with an alien race, Wilhelmina Coulston botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
25 |
Wilhelmina Coulston aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
3 |
25 |
Failed to qualify for Free Trader (Merchant). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
30 |
Drafted into Merchant Marine |
4 |
33 |
Forced to muster out. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
37 |
Continued as Merchant (Merchant Marine). |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
41 |
Continued as Merchant (Merchant Marine). |
7 |
44 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
45 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
45 |
Continued as Merchant (Merchant Marine). |
8 |
49 |
A good deal ensures Wilhelmina Coulston is living the high life for a few years. |
8 |
49 |
Forced to muster out. |
9 |
49 |
Switched to Drifter (Wanderer). |
9 |
50 |
Gained a contact. |
10 |
53 |
Continued as Drifter (Wanderer). |
10 |
55 |
Wilhelmina Coulston do not know what happened to Wilhelmina Coulston. There is a gap in Wilhelmina Coulston's memory. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
A new romantic starts. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
Gained a contact. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |