Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
20 |
Criticised a questionable political leader on William Schmidt's homeworld, causing his downfall. Gain an Enemy |
1 |
20 |
An investigation, tour, project or expedition goes wrong, stranding William Schmidt far from home. |
1 |
22 |
Promoted to Entertainer (Artist) rank 1. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
24 |
Encounter a Psionic institute. |
2 |
24 |
Tested for psionic powers |
2 |
26 |
Promoted to Entertainer (Artist) rank 2. |
3 |
26 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
29 |
An anti-psi cult or gang attempts to expose or attack William Schmidt. |
4 |
29 |
Became a Citizen (Corporate). |
4 |
33 |
William Schmidt is rewarded for William Schmidt's diligence or cunning. |
4 |
33 |
Promoted to Citizen (Corporate) rank 1. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
35 |
Spent time maintaining and using heavy vehicles. |
5 |
37 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
37 |
Continued as Citizen (Corporate). |
6 |
40 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
41 |
Promoted to Citizen (Corporate) rank 3. |
7 |
41 |
Voluntarily left Corporate |
7 |
41 |
Became a Scout (Surveyor). |
7 |
42 |
William Schmidt's ship is damaged, and William Schmidt have to hitch-hike William Schmidt's way back across the stars to the nearest scout base. |
7 |
42 |
Gain 1 Contacts. Gain 1 Enemies. |
8 |
42 |
Became a Drifter (Barbarian). |
8 |
46 |
William Schmidt run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
William Schmidt is chosen to represent William Schmidt's faith in a vid show or other highly public forum. |
9 |
50 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
50 |
Continued as Believer (Holy Warrior). |
10 |
53 |
William Schmidt refused an offer of inducements to betray William Schmidt's faith. Gain 5 enemies. |
10 |
54 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Believer (Holy Warrior). |
11 |
55 |
William Schmidt is caught in the periphery of a scandal. |
11 |
55 |
Demoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Continued as Believer (Holy Warrior). |
12 |
60 |
William Schmidt retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
62 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Continued as Believer (Holy Warrior). |
13 |
65 |
William Schmidt retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
66 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Continued as Believer (Holy Warrior). |
14 |
68 |
William Schmidt retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
70 |
Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Continued as Believer (Holy Warrior). |
15 |
71 |
William Schmidt retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
74 |
Promoted to Believer (Holy Warrior) rank 5 with the new title Movement Sub-Leader. |
15 |
74 |
Forced to muster out. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Retired. |
16 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
86 |
Good fortune. |
19 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |