Retired 2nd Officer Zettie Rouse  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 89 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 1 (-2)111971
Fastidious, Expressive
 
Skills
Astrogation 1
Athletics (Dexterity) 1
Deception 2
Diplomat 0
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Track) 1
Electronics 0
Engineer (Power) 1
Gambler 1
Gun Combat (Archaic) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 1
Navigation 1
Persuade 0
Pilot (Spacecraft) 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Science (Social Sciences/Linguistics) 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 2
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 24
Agent Corporate Agent 01
Scholar Field Researcher 11
Scholar Physician 11
Believer Mainstream Believer Lay Person01
Drifter Barbarian 11
Merchant Merchant Marine 2nd Officer45
Believer Holy Warrior Fighter11
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Carl Gonzales Enemy 0 2 3 1 Dynchia (M/28)
Carl Gonzales's influence is diminished.
Bessie Heriot Rival 1 1 0 0 Cafadan (M/20)
Roger Holmes Contact 3 2 1 0 Dynchia (M/47)
Roger Holmes is out of contact doing something interesting but not suspicious.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 Zettie Rouse run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 25 Find valuable salvage.
3 26 Continued as Drifter (Wanderer).
3 30 Promoted to Drifter (Wanderer) rank 2.
4 30 Continued as Drifter (Wanderer).
4 32 Offered job by a patron. Now owe him a favor.
5 34 Became a Agent (Corporate Agent).
5 36 Life ruined by a criminal gang. Gain the gang as an Enemy
6 36 Became a Scholar (Field Researcher).
6 38 Caught cheating in some fashion, advancing Zettie Rouse's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth.
6 38 An expedition or voyage goes wrong, leaving Zettie Rouse stranded in the wilderness.
6 38 Gain an Enemy
6 40 Promoted to Scholar (Field Researcher) rank 1.
7 40 Attempted to change assignments.
7 40 Switched to Scholar (Physician) with previous rank.
7 44 A disaster leaves several injured, and others blame Zettie Rouse, forcing Zettie Rouse to leave Zettie Rouse's career. Gain a Rival.
7 44 Scarred. Fully recovered. Owe 5,000 for medical bills.
8 44 Became a Believer (Mainstream Believer) with the new title Lay Person.
8 46 Opponents of Zettie Rouse's belief system ambush Zettie Rouse.
8 46 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 46 Switched to Drifter (Barbarian).
9 50 Offered job by a patron. Now owe him a favor.
9 50 Promoted to Drifter (Barbarian) rank 1.
10 50 Failed to qualify for Pirate (Rogue).
10 50 Submitted to the draft.
10 50 Became a Merchant (Merchant Marine) with the new title Crewman.
10 54 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 54 Continued as Merchant (Merchant Marine).
11 58 A good deal ensures Zettie Rouse is living the high life for a few years.
11 58 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 58 Continued as Merchant (Merchant Marine).
12 59 Zettie Rouse's business or ship thrives.
12 62 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
13 62 Continued as Merchant (Merchant Marine).
13 63 Risk Zettie Rouse's fortune on a possibility lucrative deal and win.
13 66 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
14 66 Aging Crisis. Owe 50,000 for medical bills.
14 66 Retired at age 66.
14 66 Continued as Merchant (Merchant Marine).
14 70 Given advanced training in a specialist field
14 70 Forced to muster out.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 70 Switched to Believer (Holy Warrior) with the new title Hopeful.
15 72 Zettie Rouse retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
15 74 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 74 Voluntarily left Holy Warrior
16 74 Retired.
16 75 Good fortune.
17 78 Aging Crisis. Owe 10,000 for medical bills.
17 80 Gained a contact.
18 82 Aging Crisis. Owe 50,000 for medical bills.
18 86 Betrayal. Convert an Ally into a Rival or Enemy.
19 86 Aging Crisis. Owe 50,000 for medical bills.
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