Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Abuse Zula Watton's position for profit. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Abuse Zula Watton's position for profit. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Zula Watton foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Line/Crew (Navy). |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Severely injured. Fully recovered. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Failed to qualify for Flight (Navy). |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Lost eye or limb. Fully recovered. |
6 |
35 |
Became a Scout (Surveyor). |
6 |
37 |
Zula Watton spend a great deal of time on the fringes of Charted Space. |
6 |
37 |
Gain a contact in an alien race. |
6 |
39 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
7 |
39 |
Continued as Scout (Surveyor). |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
43 |
Continued as Scout (Surveyor). |
8 |
46 |
Zula Watton's ship is damaged, and Zula Watton have to hitch-hike Zula Watton's way back across the stars to the nearest scout base. |
8 |
46 |
Gain 2 Contacts. Gain 1 Enemies. |
9 |
46 |
Became a Agent (Intelligence). |
9 |
49 |
Given specialist training in vehicles. |
9 |
50 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Agent (Intelligence). |
10 |
54 |
Zula Watton went above and beyond the call of duty. |
10 |
54 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Continued as Agent (Intelligence). |
11 |
56 |
Go undercover to investigate an enemy. |
11 |
56 |
A job goes wrong, forcing Zula Watton to flee off-planet. |
11 |
58 |
Promoted to Agent (Intelligence) rank 3. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Continued as Agent (Intelligence). |
12 |
61 |
Scarred. Owe 1,250 for medical bills. |
13 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
63 |
Zula Watton is caught in the periphery of a scandal. |
13 |
63 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
Opponents of Zula Watton's belief system ambush Zula Watton. |
14 |
68 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
15 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
Retired. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
Encounter a Psionic institute. |
17 |
80 |
Tested for psionic powers |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
Good fortune. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
Gained a contact. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |