Retired Captain Addison McNamara  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 90 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 6 (0)111946
Radiant skin, Yellowed teeth
 
Skills
Admin 0
Art (Presentation) 0
Astrogation 0
Carouse 0
Deception 0
Drive 0
Electronics (Comms) 1
Electronics (Sensors) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 2
Leadership 1
Medic 1
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 2
Pilot 0
Science (Social Sciences/Belief) 1
Stealth 1
Steward 0
Streetwise 0
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Entertainer Journalist Freelancer11
Marine Marine Support Captain2 / 02
Navy Engineer/Gunner Crewman01
Drifter Scavenger 13
Believer Missionary/Humanitarian Junior Project Worker-11
Drifter Barbarian 01
Believer Holy Warrior Fighter13
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Darlene Jacobs Ally 1 0 0 3 Ne Kraeda ren Kelva (F/15)
Pete Dendy Rival 1 2 1 5 Ronnin (M/12)
Hermine Ross Contact 1 1 0 0 Florian (F/33)
Hans Seddon Ally 2 0 1 4 Ne Kraeda ren Kelva (M/16)
Hans Seddon has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 22 Find Ancient Technology.
1 22 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
2 22 Voluntarily left Journalist
2 22 Failed to qualify for Merchant Academy.
2 22 Submitted to the draft.
2 22 Became a Marine (Marine Support) with the new title Marine.
2 24 Gained a contact.
2 26 Commissioned in Marine (Marine Support) with the new title Lieutenant.
2 26 Forced to continue current assignment
2 26 Promoted to Marine (Marine Support) officer rank 2 with the new title Captain.
3 26 Continued as Marine (Marine Support).
3 30 A mission goes wrong and Addison McNamara is stranded behind enemy lines. Ejected from the service.
4 30 Became a Navy (Engineer/Gunner) with the new title Crewman.
4 31 During a battle, defeat or victory depends on Addison McNamara's actions. Addison McNamara actions lead to an honorabe discharge.
5 31 Failed to qualify for Merchant Academy.
5 31 Became a Drifter (Scavenger).
5 32 Scarred. Fully recovered. Owe 10,000 for medical bills.
6 32 Failed to qualify for Artist (Entertainer).
6 32 Continued as Drifter (Scavenger).
6 36 Survived a risky adventure but gained nothing.
6 36 Promoted to Drifter (Scavenger) rank 1.
7 36 Continued as Drifter (Scavenger).
7 38 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
8 38 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 41 Addison McNamara is caught in the periphery of a scandal.
8 41 Demoted to Believer (Missionary/Humanitarian) rank -1.
9 42 Voluntarily left Missionary/Humanitarian
9 42 Failed to qualify for Free Trader (Merchant).
9 42 Switched to Drifter (Barbarian).
9 46 Betrayed by a friend. One of Addison McNamara's Contacts or Allies betrays Addison McNamara, ending Addison McNamara's career. That Contact or Ally becomes a Rival or Enemy.
10 46 Switched to Believer (Holy Warrior) with the new title Hopeful.
10 49 Addison McNamara secretly provide religious rites for a dying leader or noble, although they do not share Addison McNamara's faith. Gain an Ally in the family and a Rival who disagrees with Addison McNamara's choice.
10 50 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
11 50 Continued as Believer (Holy Warrior).
11 51 Addison McNamara is chosen to represent Addison McNamara's faith in a vid show or other highly public forum.
12 54 Aging Crisis. Owe 10,000 for medical bills.
12 54 Retired at age 54.
12 54 Continued as Believer (Holy Warrior).
12 56 Opponents of Addison McNamara's belief system ambush Addison McNamara.
12 56 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 56 Aging Crisis. Owe 60,000 for medical bills.
13 56 Retired.
13 57 Moved to a new world.
14 60 Aging Crisis. Owe 20,000 for medical bills.
14 62 Betrayal. Convert an Ally into a Rival or Enemy.
15 64 Aging Crisis. Owe 50,000 for medical bills.
15 67 Betrayal. Convert an Ally into a Rival or Enemy.
16 68 Aging Crisis. Owe 50,000 for medical bills.
16 69 Gained a contact.
17 72 Aging Crisis. Owe 50,000 for medical bills.
17 76 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 76 Aging Crisis. Owe 40,000 for medical bills.
18 78 A romantic relationship ends badly. Gain a Rival or Enemy.
19 80 Aging Crisis. Owe 60,000 for medical bills.
19 81 Good fortune.
20 84 Aging Crisis. Owe 10,000 for medical bills.
20 87 Nearly killed. Owe 25,000 for medical bills.
21 88 Aging Crisis. Owe 40,000 for medical bills.
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