Retired Combat Leader Amanda McMillan  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 90 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 8 (0) 1 (-2)111881
Wicked, Saucy
 
Skills
Admin 0
Art (Performing) 0
Athletics (Dexterity) 1
Carouse 0
Deception 0
Diplomat 2
Drive 0
Engineer (Power) 1
Flyer (Grav) 1
Gun Combat (Slug) 2
Heavy Weapons (Man Portable) 1
Leadership 1
Mechanic 0
Medic 0
Persuade 0
Profession (Colonist/Farming) 1
Profession (Worker/Polymers) 1
Science (Life Sciences/Psionicology) 1
Steward 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 01
Scout Surveyor 01
Citizen Worker Technician25
Drifter Scavenger 01
Navy Flight Crewman01
Believer Holy Warrior Combat Leader22
Retired 08
 
EducationGraduated
Spacer Community Failed
 
Name Type Affinity Enmity Power Influence Species
Howell Ferguson Ally 3 0 0 3 Geonee (M/20)
Jordan Perez Ally 4 0 5 1 Geonee (M/44)
Mabelle Rice Contact 2 1 4 0 Sydite (F/28)
Wilber Carter Enemy 0 4 0 3 Florian (M/93)
Allen Silva Enemy 0 6 2 0 Sylean (M/30)
Sybil Batt Enemy 0 6 1 2 Geonee (F/81)
Wilda Rice Enemy 0 5 1 5 Kedepu (F/45)
Verda Candy Enemy 1 1 4 3 Azhanti (F/31)
Verda Candy gained power at the expense of a third party who now blames the character.
Verda Candy gains in influence.
Verda Candy gained influence with the character’s assistance.
Verda Candy has had an unexpected run of good fortune lately.
Verda Candy is a questionable figure such as a criminal, pirate or disgraced noble.
Dona Forrest Enemy 0 1 0 3 Pirian (F/73)
Jimmy Treadway Contact 1 2 0 5 Geonee (M/64)
Jimmy Treadway has had an unexpected run of good fortune lately.
Lawson Stewart Ally 4 1 4 3 Florian (M/17)
An incident occured.
Bell Neal Contact 2 1 4 1 Geonee (F/43)
Delmar Willis Ally 6 0 0 4 Geonee (M/12)
Relationship altered.
Delmar Willis gains in influence.
Delmar Willis is actually an organisation such as a political movement or modest sized business.
Connie Phillips Enemy 0 3 0 1 Tapazmal (F/92)
 
Term Age History
1 18 Entered a spacer community.
1 21 Made lifelong friends. Gain 2 Allies.
1 19 Left the spacer community.
2 19 Became a Entertainer (Performer).
2 23 Nearly killed. Owe 30,000 for medical bills.
3 23 Became a Scout (Surveyor).
3 25 Amanda McMillan have no idea what happened to Amanda McMillan – they found Amanda McMillan's ship drifting on the fringes of friendly space.
4 25 Became a Citizen (Worker).
4 29 Spent time maintaining and using heavy vehicles.
5 29 Continued as Citizen (Worker).
5 31 Advanced training in a specialist field.
6 33 Continued as Citizen (Worker).
6 34 Nearly killed. Owe 6,250 for medical bills.
6 37 Promoted to Citizen (Worker) rank 1.
7 37 Continued as Citizen (Worker).
7 41 Amanda McMillan learn something Amanda McMillan should not have – a corporate secret, a political scandal – which Amanda McMillan can profit from illegally.
7 41 Gain a criminal contact.
7 41 Promoted to Citizen (Worker) rank 2 with the new title Technician.
8 41 Continued as Citizen (Worker).
8 44 Amanda McMillan's business expands, Amanda McMillan's corporation grows, or the colony thrives.
9 45 Voluntarily left Worker
9 45 Failed to qualify for Broker (Merchant).
9 45 Became a Drifter (Scavenger).
9 47 Severely injured. Fully recovered. Owe 10,000 for medical bills.
10 47 Failed to qualify for Merchant Marine (Merchant).
10 47 Submitted to the draft.
10 47 Became a Navy (Flight) with the new title Crewman.
10 49 Amanda McMillan is blamed for an accident that causes the death of several crew members. Amanda McMillan's guilt drives Amanda McMillan to excel.
11 49 Aging Crisis. Owe 60,000 for medical bills.
11 49 Retired at age 49.
11 49 Became a Believer (Holy Warrior) with the new title Hopeful.
11 51 Good fortune
11 53 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 53 Aging Crisis. Owe 20,000 for medical bills.
12 53 Continued as Believer (Holy Warrior).
12 55 Amanda McMillan refused an offer of inducements to betray Amanda McMillan's faith. Gain 6 enemies.
12 57 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 57 Aging Crisis. Owe 10,000 for medical bills.
13 57 Voluntarily left Holy Warrior
13 57 Retired.
13 58 Gained a contact.
14 61 Aging Crisis. Owe 60,000 for medical bills.
14 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 65 Aging Crisis. Owe 20,000 for medical bills.
15 69 Gained a contact.
16 69 Aging Crisis. Owe 20,000 for medical bills.
16 72 Birth or Death involving a family member or close friend.
17 73 Aging Crisis. Owe 20,000 for medical bills.
17 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 77 Aging Crisis. Owe 60,000 for medical bills.
18 79 Moved to a new world.
19 81 Aging Crisis. Owe 10,000 for medical bills.
19 84 Betrayal. Convert an Ally into a Rival or Enemy.
20 85 Aging Crisis. Owe 20,000 for medical bills.
20 88 Betrayal. Convert an Ally into a Rival or Enemy.
21 89 Aging Crisis. Owe 40,000 for medical bills.
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