Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Continued as Entertainer (Journalist). |
2 |
23 |
Invited to take part in a controversial event or exhibition that improves Ann Day's social standing. |
3 |
26 |
Continued as Entertainer (Journalist). |
3 |
29 |
Spend time with an alien race. Gain a contact. |
3 |
30 |
Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer. |
4 |
30 |
Continued as Entertainer (Journalist). |
4 |
33 |
Join homeworld’s celebrity circles |
4 |
34 |
Promoted to Entertainer (Journalist) rank 3. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
38 |
Criticised a questionable political leader on Ann Day's homeworld, causing his downfall. Gain an Enemy |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Worker (Citizen). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
42 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
45 |
Amnesia. |
7 |
46 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
46 |
Voluntarily left Barbarian |
8 |
46 |
Became a Citizen (Worker). |
8 |
49 |
Ann Day's business expands, Ann Day's corporation grows, or the colony thrives. |
9 |
50 |
Continued as Citizen (Worker). |
9 |
51 |
Advanced training in a specialist field. |
9 |
54 |
Promoted to Citizen (Worker) rank 1. |
10 |
54 |
Continued as Citizen (Worker). |
10 |
58 |
Ann Day is rewarded for Ann Day's diligence or cunning. |
10 |
58 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
11 |
58 |
Continued as Citizen (Worker). |
11 |
61 |
Severely injured. Owe 5,000 for medical bills. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Retired. |
12 |
65 |
Good fortune. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
69 |
Gained a contact. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
79 |
Lightly injured, no permanent damage. Fully recovered. |
17 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
88 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
19 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |