Retired Director Besse Ornery  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 90 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 3 (-1) 5 (-1)111935
Flashy, Evasive, Licentious
 
Skills
Athletics (Dexterity) 1
Deception 2
Electronics 0
Gun Combat (Archaic) 3
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 5
Medic 0
Melee (Blade) 2
Persuade 1
Recon 1
Science (Social Sciences/Belief) 1
Stealth 2
Streetwise 1
Tactics 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Marine Star Marine Marine01
Agent Intelligence Director66
Agent Law Enforcement Detective34
Believer Mainstream Believer Initiate11
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Elvie Hotty Enemy 0 4 3 1 Pirian (F/88)
Elvie Hotty loses some of their power base.
Victor Pettitt Enemy 0 4 1 2 Happrhani (M/36)
Victor Pettitt is found or reported dead.
Pattie Richards Enemy 0 6 0 3 Kedepu (F/35)
Dixie Fawns Ally 1 0 0 4 Happrhani (F/42)
Mollie Jones Rival 2 0 1 3 Happrhani (F/66)
Leslie Atkins Contact 1 1 1 1 Happrhani (F/29)
Leslie Atkins belongs to an uncommon alien species.
Blaine Lynch Enemy 0 3 4 0 Tapazmal (M/50)
Tena Habborlain Enemy 1 1 1 1 Tapazmal (F/12)
Forgiveness.
Napoleon McGrath Enemy 0 2 0 0 Happrhani (M/15)
Napoleon McGrath loses some of their power base.
Stella Gardner Contact 1 1 5 6 Happrhani (F/63)
Jules Watson Ally 2 0 1 2 Happrhani (M/30)
 
Term Age History
1 18 Became a Marine (Star Marine) with the new title Marine.
1 22 Nearly killed. Fully recovered. Owe 10,000 for medical bills.
2 22 Became a Agent (Intelligence).
2 24 Advanced training in a specialist field.
2 26 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 26 Continued as Agent (Intelligence).
3 28 Go undercover to investigate an enemy.
3 28 A job goes wrong, forcing Besse Ornery to flee off-planet.
3 30 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Intelligence).
4 32 Gained a contact.
4 34 Promoted to Agent (Intelligence) rank 3.
5 34 Continued as Agent (Intelligence).
5 35 Befriended by a senior agent.
5 38 Promoted to Agent (Intelligence) rank 4 with the new title Special Agent.
6 38 Continued as Agent (Intelligence).
6 40 Go undercover to investigate an enemy.
6 40 A police detective or rival criminal forces Besse Ornery to flee and vows to hunt Besse Ornery down. Gain an Enemy.
6 42 Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director.
7 42 Continued as Agent (Intelligence).
7 46 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 46 Promoted to Agent (Intelligence) rank 6 with the new title Director.
8 46 Voluntarily left Intelligence
8 46 Failed to qualify for Surveyor (Scout).
8 46 Submitted to the draft.
8 46 Switched to Agent (Law Enforcement) with the new title Rookie.
8 48 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
8 50 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
9 50 Continued as Agent (Law Enforcement).
9 51 Established a network of contacts. Gain 1 contacts.
9 54 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
10 54 Continued as Agent (Law Enforcement).
10 55 Besse Ornery went above and beyond the call of duty.
10 58 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
11 58 Aging Crisis. Owe 60,000 for medical bills.
11 58 Retired at age 58.
11 58 Continued as Agent (Law Enforcement).
11 62 Besse Ornery's work ends up coming home with Besse Ornery, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Became a Believer (Mainstream Believer) with the new title Lay Person.
12 63 Besse Ornery refused an offer of inducements to betray Besse Ornery's faith. Gain 3 enemies.
12 66 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 66 Aging Crisis. Owe 50,000 for medical bills.
13 66 Voluntarily left Mainstream Believer
13 66 Retired.
13 68 Moved to a new world.
14 70 Aging Crisis. Owe 40,000 for medical bills.
14 74 Birth or Death involving a family member or close friend.
15 74 Aging Crisis. Owe 40,000 for medical bills.
15 75 Gained a contact.
16 78 Aging Crisis. Owe 30,000 for medical bills.
16 82 Nearly killed. Owe 15,000 for medical bills.
17 82 Aging Crisis. Owe 40,000 for medical bills.
17 86 Moved to a new world.
18 86 Aging Crisis. Owe 60,000 for medical bills.
18 89 A new romantic starts. Gain an Ally.
19 90 Aging Crisis. Owe 50,000 for medical bills.
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