Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
A job goes wrong, forcing Blanche McDermot to flee off-planet. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
27 |
Spend time with an alien race. Gain a contact. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
30 |
Moved to a new world. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Blanche McDermot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
36 |
Became a Merchant (Free Trader). |
6 |
40 |
Make an unexpected connection outside Blanche McDermot's normal circles. Gain a Contact. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
43 |
A good deal ensures Blanche McDermot is living the high life for a few years. |
7 |
44 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
45 |
Gained a contact. |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
50 |
Embroiled in legal trouble. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Blanche McDermot refused an offer of inducements to betray Blanche McDermot's faith. Gain 3 enemies. |
11 |
56 |
Continued as Believer (Holy Warrior). |
11 |
58 |
Blanche McDermot retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
60 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Believer (Holy Warrior). |
12 |
62 |
Blanche McDermot aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Retired. |
13 |
65 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
Find an Alien Artifact. |
20 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |