Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
23 |
Given advanced training in a specialist field |
2 |
24 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
26 |
Cecelia McDermot's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
27 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
27 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
30 |
Cecelia McDermot foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
31 |
Attempt at commissioned failed. |
5 |
31 |
Forced to continue current assignment |
5 |
31 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
31 |
Continued as Navy (Engineer/Gunner). |
6 |
34 |
Gained a contact. |
7 |
35 |
Voluntarily left Engineer/Gunner |
7 |
35 |
Became a Drifter (Barbarian). |
7 |
37 |
Suffer from a life-threatening illness. |
8 |
37 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
37 |
Retired at age 37. |
8 |
37 |
Retired. |
8 |
39 |
A new romantic starts. Gain an Ally. |
9 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
45 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
86 |
Gained a contact. |
21 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |