Retired Able Spacehand Cecelia McDermot  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 90 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 1 (-2)111621
Dull eyes
 
Skills
Animals 0
Athletics 0
Broker 0
Drive (Mole) 1
Electronics 0
Gun Combat (Slug) 1
Gunner (Capital) 1
Gunner (Screen) 1
Heavy Weapons (Artillery) 1
Mechanic 1
Melee 0
Persuade 1
Pilot 0
Recon 0
Stealth 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 12
Marine Ground Assault Marine01
Navy Engineer/Gunner Able Spacehand12
Drifter Barbarian 01
Retired 013
 
EducationGraduated
Army Academy Failed
 
Name Type Affinity Enmity Power Influence Species
Wade Mccoy Enemy 0 1 3 2 Humaniti (M/24)
Ephraim Monaghan Enemy 0 3 1 3 Dynchia, Imperium (M/41)
Ephraim Monaghan is particularly unusual, such as an artificial intelligence or very alien being.
Aurora Ede Ally 4 0 2 1 Dolphin, Imperium (F/21)
Forgiveness.
Zelma Burns Enemy 0 2 1 0 Ayansh'i (F/23)
Relationship redefined. Ally becomes an enemy.
Lonnie Sanders Ally 2 0 2 2 Sylean (F/24)
Gilbert Reekey Ally 3 0 1 1 Dynchia, Imperium (M/28)
Gilbert Reekey is in desperate trouble and could use the character’s help.
Cathrine Jones Ally 3 0 1 0 Dynchia, Imperium (F/21)
Mabell Olson Contact 3 0 1 4 Humaniti (F/47)
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 20 Dropped out of military academy.
2 20 Became a Merchant (Free Trader).
2 23 Given advanced training in a specialist field
2 24 Promoted to Merchant (Free Trader) rank 1.
3 24 Continued as Merchant (Free Trader).
3 26 Cecelia McDermot's ship or starport is destroyed by criminals. Gain them as an Enemy.
4 26 Became a Marine (Ground Assault) with the new title Marine.
4 27 Injured. Fully recovered. Owe 5,000 for medical bills.
5 27 Became a Navy (Engineer/Gunner) with the new title Crewman.
5 30 Cecelia McDermot foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
5 31 Attempt at commissioned failed.
5 31 Forced to continue current assignment
5 31 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
6 31 Continued as Navy (Engineer/Gunner).
6 34 Gained a contact.
7 35 Voluntarily left Engineer/Gunner
7 35 Became a Drifter (Barbarian).
7 37 Suffer from a life-threatening illness.
8 37 Aging Crisis. Owe 10,000 for medical bills.
8 37 Retired at age 37.
8 37 Retired.
8 39 A new romantic starts. Gain an Ally.
9 41 Aging Crisis. Owe 30,000 for medical bills.
9 45 A romantic relationship ends badly. Gain a Rival or Enemy.
10 45 Aging Crisis. Owe 60,000 for medical bills.
10 49 A romantic relationship ends badly. Gain a Rival or Enemy.
11 49 Aging Crisis. Owe 30,000 for medical bills.
11 52 A new romantic starts. Gain an Ally.
12 53 Aging Crisis. Owe 60,000 for medical bills.
12 57 Moved to a new world.
13 57 Aging Crisis. Owe 20,000 for medical bills.
13 59 A new romantic starts. Gain an Ally.
14 61 Aging Crisis. Owe 40,000 for medical bills.
14 62 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
15 65 Aging Crisis. Owe 60,000 for medical bills.
15 67 Betrayal. Convert an Ally into a Rival or Enemy.
16 69 Aging Crisis. Owe 20,000 for medical bills.
16 71 Moved to a new world.
17 73 Aging Crisis. Owe 10,000 for medical bills.
17 74 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
18 77 Aging Crisis. Owe 10,000 for medical bills.
18 80 A new romantic starts. Gain an Ally.
19 81 Aging Crisis. Owe 20,000 for medical bills.
19 82 Betrayal. Convert an Ally into a Rival or Enemy.
20 85 Aging Crisis. Owe 50,000 for medical bills.
20 86 Gained a contact.
21 89 Aging Crisis. Owe 30,000 for medical bills.
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