Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
Cherly Green is forced out because of censorship or controversy. What truth did Cherly Green get too close to? |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
22 |
Offered job by a patron. Now owe him a favor. |
2 |
23 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
23 |
Failed to qualify for Naval Academy (Military Academy). |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
27 |
Suffer from a life-threatening illness. |
4 |
27 |
Became a Citizen (Worker). |
4 |
30 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
30 |
Failed to qualify for Flight (Navy). |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
33 |
Encounter a Psionic institute. |
5 |
33 |
Tested for psionic powers |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
6 |
38 |
Pick up potentially useful information using Cherly Green's psychic powers. |
6 |
38 |
Promoted to Psion (Psi-Warrrior) rank 1. |
7 |
38 |
Continued as Psion (Psi-Warrrior). |
7 |
40 |
An anti-psi cult or gang attempts to expose or attack Cherly Green. |
7 |
40 |
Nearly killed. Owe 20,000 for medical bills. |
8 |
40 |
Switched to Drifter (Barbarian). |
8 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
44 |
Continued as Drifter (Barbarian). |
9 |
46 |
Cherly Green run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
48 |
Cherly Green faith is shaken. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
50 |
Continued as Believer (Holy Warrior). |
11 |
53 |
Cherly Green come into conflict with a splinter group Cherly Green's own religion which maintains Cherly Green's version is the wrong one. Gain 1 Rivals. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Retired. |
12 |
55 |
Moved to a new world. |
13 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
70 |
Victim of a crime. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
80 |
Gained a contact. |
19 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
83 |
Good fortune. |
20 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |