Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
25 |
Severely injured. Owe 20,000 for medical bills. |
3 |
25 |
Failed to qualify for Physician (Scholar). |
3 |
25 |
Became a Drifter (Scavenger). |
3 |
26 |
Clarissa Johnson do not know what happened to Clarissa Johnson. There is a gap in Clarissa Johnson's memory. |
4 |
26 |
Failed to qualify for Corporate Agent (Agent). |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
28 |
Clarissa Johnson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
28 |
Switched to Drifter (Barbarian). |
5 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
32 |
Became a Merchant (Free Trader). |
6 |
33 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
36 |
Continued as Merchant (Free Trader). |
7 |
38 |
A series of bad deals and decisions force Clarissa Johnson into bankruptcy. Clarissa Johnson salvages what Clarissa Johnson can. |
8 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
40 |
Clarissa Johnson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Voluntarily left Mainstream Believer |
9 |
42 |
Retired. |
9 |
43 |
A new romantic starts. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Good fortune. |
12 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Good fortune. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Gained a contact. |
16 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Encounter a Psionic institute. |
17 |
76 |
Tested for psionic powers |
18 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |