Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
A mission goes wrong; Cora Donoughoe and several others are captured and mistreated by the enemy. Gain Cora Donoughoe's jailer as an Enemy. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Encounter a Psionic institute. |
2 |
24 |
Tested for psionic powers |
2 |
24 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
24 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
3 |
26 |
An anti-psi cult or gang attempts to expose or attack Cora Donoughoe. |
4 |
26 |
Failed to qualify for Field Researcher (Scholar). |
4 |
26 |
Returned to Drifter (Barbarian). |
4 |
30 |
Drafted into Law Enforcement |
4 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Go undercover to investigate an enemy. |
5 |
33 |
Involved in a gambling ring. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
37 |
Given specialist training in vehicles. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
39 |
Advanced training in a specialist field. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
44 |
Go undercover to investigate an enemy. |
8 |
44 |
A police detective or rival criminal forces Cora Donoughoe to flee and vows to hunt Cora Donoughoe down. Gain an Enemy. |
8 |
46 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
9 |
46 |
Continued as Agent (Law Enforcement). |
9 |
49 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
53 |
Cora Donoughoe come into conflict with a splinter group Cora Donoughoe's own religion which maintains Cora Donoughoe's version is the wrong one. Gain 3 Rivals. |
11 |
53 |
Retired. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
Moved to a new world. |
14 |
65 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Good fortune. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
88 |
Gained a contact. |
20 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |