Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Risk Dicie Winn's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Moved to a new world. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Embroiled in legal trouble. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
36 |
Betrayed by a friend. One of Dicie Winn's Contacts or Allies betrays Dicie Winn, ending Dicie Winn's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
40 |
Dicie Winn do not know what happened to Dicie Winn. There is a gap in Dicie Winn's memory. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Dicie Winn faith is shaken. |
8 |
44 |
Voluntarily left Missionary/Humanitarian |
8 |
44 |
Became a Citizen (Colonist). |
8 |
47 |
Advanced training in a specialist field. |
9 |
48 |
Continued as Citizen (Colonist). |
9 |
52 |
Dicie Winn's business expands, Dicie Winn's corporation grows, or the colony thrives. |
9 |
52 |
Promoted to Citizen (Colonist) rank 1. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Citizen (Colonist). |
10 |
54 |
Dicie Winn gain experience in a technical field as a computer operator or surveyor. |
10 |
56 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Continued as Citizen (Colonist). |
11 |
59 |
Scarred. Fully recovered. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Returned to Believer (Missionary/Humanitarian). |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Continued as Believer (Missionary/Humanitarian). |
13 |
64 |
Dicie Winn retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Continued as Believer (Missionary/Humanitarian). |
14 |
70 |
Dicie Winn is chosen to represent Dicie Winn's faith in a vid show or other highly public forum. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
Continued as Believer (Missionary/Humanitarian). |
15 |
74 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
75 |
Voluntarily left Missionary/Humanitarian |
16 |
75 |
Retired. |
16 |
77 |
Gained a contact. |
17 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
86 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |