Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Good fortune |
1 |
22 |
Graduated. |
2 |
22 |
Became a Rogue (Thief). |
2 |
23 |
A police detective or rival criminal forces Dixie Bartley to flee and vows to hunt Dixie Bartley down. Gain an Enemy. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
27 |
Dixie Bartley went above and beyond the call of duty. |
3 |
27 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
28 |
Given specialist training in vehicles. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
34 |
Dixie Bartley went above and beyond the call of duty. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Rewarded for a successful mission. |
6 |
39 |
Forced to muster out. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
40 |
Opponents of Dixie Bartley's belief system ambush Dixie Bartley. |
7 |
40 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
8 |
40 |
Failed to qualify for Colonist (Citizen). |
8 |
40 |
Became a Drifter (Scavenger). |
8 |
44 |
Betrayed by a friend. One of Dixie Bartley's Contacts or Allies betrays Dixie Bartley, ending Dixie Bartley's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Became a Merchant (Free Trader). |
9 |
47 |
A good deal ensures Dixie Bartley is living the high life for a few years. |
10 |
48 |
Continued as Merchant (Free Trader). |
10 |
51 |
Bankrupted by a rival. Gain the other trader as a Rival. |
11 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
53 |
Dixie Bartley secretly provide religious rites for a dying leader or noble, although they do not share Dixie Bartley's faith. Gain an Ally in the family and a Rival who disagrees with Dixie Bartley's choice. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Continued as Believer (Mainstream Believer). |
12 |
58 |
Dixie Bartley is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Continued as Believer (Mainstream Believer). |
13 |
63 |
Dixie Bartley is chosen to represent Dixie Bartley's faith in a vid show or other highly public forum. |
13 |
63 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Continued as Believer (Mainstream Believer). |
14 |
66 |
Dixie Bartley retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Voluntarily left Mainstream Believer |
15 |
67 |
Retired. |
15 |
68 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |