Retired Captain Dottie Hislop  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 90 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 6 (0) 6 (0)111666
Uptight, Always Late, Entrepreneurial
 
Skills
Admin 1
Advocate 1
Animals 0
Athletics (Strength) 1
Broker 2
Carouse 0
Diplomat 1
Electronics (Remote Ops) 1
Electronics (Sensors) 2
Engineer 0
Gun Combat 0
Investigate 1
Language (Vilani (1st Imperium)) 1
Mechanic 2
Melee (Unarmed) 1
Persuade 2
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Science (Life Sciences/Genetics) 1
Seafarer 0
Stealth 0
Steward 1
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Navy Flight Crewman01
Merchant Merchant Marine Captain77
Believer Mainstream Believer Lay Preacher24
Retired 04
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Rolland George Rival 1 1 0 3 Suerrat (M/61)
Rolland George is in desperate trouble and could use the character’s help.
Aearlyahyo Ki Ally 3 0 4 1 Aslan (F/28)
Aearlyahyo Ki is in prison or otherwise trapped somewhere.
Elizabeth Harris Contact 1 0 4 1 Kedepu (M/61)
Harris Ramirez Ally 2 0 1 2 Darrian, Imperium (M/73)
Francis Alexander Rival 1 2 2 2 Happrhani (M/32)
Lester Romero Ally 2 0 0 0 Kedepu (M/24)
Bell Newman Ally 1 0 1 0 Humaniti (F/55)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 21 Dottie Hislop do not know what happened to Dottie Hislop. There is a gap in Dottie Hislop's memory.
2 21 Became a Navy (Flight) with the new title Crewman.
2 24 Dottie Hislop is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 24 Entered Merchant Academy with the Shipboard curriculum.
3 27 Moved to a new world.
3 28 Graduated.
4 28 Became a Merchant (Merchant Marine).
4 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 29 Given advanced training in a specialist field
4 32 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 32 Continued as Merchant (Merchant Marine).
5 33 Embroiled in legal trouble.
5 36 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 36 Continued as Merchant (Merchant Marine).
6 40 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
7 40 Continued as Merchant (Merchant Marine).
7 42 Embroiled in legal trouble.
7 44 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
8 44 Continued as Merchant (Merchant Marine).
8 47 Befriend a useful ally in one sphere. Gain an Ally.
8 48 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
9 48 Continued as Merchant (Merchant Marine).
9 49 Given advanced training in a specialist field
9 52 Promoted to Merchant (Merchant Marine) rank 7.
10 52 Continued as Merchant (Merchant Marine).
10 54 Make an unexpected connection outside Dottie Hislop's normal circles. Gain a Contact.
10 56 Forced to muster out.
11 56 Aging Crisis. Owe 30,000 for medical bills.
11 56 Retired at age 56.
11 56 Became a Believer (Mainstream Believer) with the new title Lay Person.
11 57 Dottie Hislop secretly provide religious rites for a dying leader or noble, although they do not share Dottie Hislop's faith. Gain an Ally in the family and a Rival who disagrees with Dottie Hislop's choice.
11 60 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 60 Aging Crisis. Owe 50,000 for medical bills.
12 60 Continued as Believer (Mainstream Believer).
12 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 64 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Continued as Believer (Mainstream Believer).
13 66 Gained a contact.
14 68 Aging Crisis. Owe 10,000 for medical bills.
14 68 Continued as Believer (Mainstream Believer).
14 72 Dottie Hislop accepted an offer of inducements to betray Dottie Hislop's faith. Gain 860,000 in cash.
15 72 Aging Crisis. Owe 40,000 for medical bills.
15 72 Retired.
15 73 A romantic relationship ends badly. Gain a Rival or Enemy.
16 76 Aging Crisis. Owe 10,000 for medical bills.
16 80 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 80 Aging Crisis. Owe 30,000 for medical bills.
17 83 Moved to a new world.
18 84 Aging Crisis. Owe 60,000 for medical bills.
18 85 Betrayal. Convert an Ally into a Rival or Enemy.
19 88 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙