Retired Initiate Elizebeth Carpenter  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 90 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 4 (-1)111954
Always has a flushed face, Neat, Sympathetic
 
Skills
Admin 2
Advocate 2
Athletics (Dexterity) 1
Deception 0
Diplomat 1
Electronics 0
Engineer (Life Support) 1
Investigate 1
Jack-of-All-Trades 1
Mechanic 0
Medic 2
Persuade 1
Profession (Worker/Religion) 2
Recon 2
Science (Social Sciences/Belief) 1
Seafarer 0
Streetwise 2
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate15
Drifter Wanderer 22
Citizen Colonist 11
Believer Missionary/Humanitarian Junior Project Worker05
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Vance Martin Ally 6 0 0 5 Dynchia, Imperium (M/19)
reconciliation.
Elie Gonzales Enemy 0 1 2 0 Pirian (M/19)
Ebba Kim Enemy 0 3 0 3 Dynchia, Imperium (F/61)
Roy Johnson Ally 3 0 0 3 Dynchia, Imperium (M/30)
Mason Hoffman Rival 0 1 0 1 Darmine (M/22)
Berdie Davies Rival 2 1 0 3 Dynchia, Imperium (F/24)
Relationship altered.
Vira McMillan Ally 4 0 0 1 Dynchia, Imperium (F/50)
Vira McMillan is found or reported dead.
James Tabiner Contact 1 1 1 0 Libert (F/54)
James Tabiner is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 22 Elizebeth Carpenter retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
2 22 Continued as Believer (Mainstream Believer).
2 25 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 26 Continued as Believer (Mainstream Believer).
3 30 Elizebeth Carpenter refuse to secretly provide religious rites for a dying leader or noble, because they do not share Elizebeth Carpenter's faith.
4 30 Continued as Believer (Mainstream Believer).
4 31 Someone more charismatic but less devout than Elizebeth Carpenter has become Elizebeth Carpenter's superior.
4 34 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
5 34 Continued as Believer (Mainstream Believer).
5 37 Elizebeth Carpenter refused an offer of inducements to betray Elizebeth Carpenter's faith. Gain 2 enemies.
5 38 Forced to muster out.
6 38 Failed to qualify for Courier (Scout).
6 38 Became a Drifter (Wanderer).
6 42 Forced to continue current assignment.
6 42 Promoted to Drifter (Wanderer) rank 1.
7 42 Continued as Drifter (Wanderer).
7 44 Find an Alien Artifact.
7 46 Promoted to Drifter (Wanderer) rank 2.
8 46 Voluntarily left Wanderer
8 46 Became a Citizen (Colonist).
8 49 Elizebeth Carpenter gain experience in a technical field as a computer operator or surveyor.
8 50 Promoted to Citizen (Colonist) rank 1.
9 50 Aging Crisis. Owe 60,000 for medical bills.
9 50 Retired at age 50.
9 50 Voluntarily left Colonist
9 50 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 54 Elizebeth Carpenter secretly provide religious rites for a dying leader or noble, although they do not share Elizebeth Carpenter's faith. Gain an Ally in the family and a Rival who disagrees with Elizebeth Carpenter's choice.
10 54 Continued as Believer (Missionary/Humanitarian).
10 55 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 58 Aging Crisis. Owe 60,000 for medical bills.
11 58 Continued as Believer (Missionary/Humanitarian).
11 62 Elizebeth Carpenter is sent to a new community or parish to preach The Word among the poor.
11 62 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 62 Aging Crisis. Owe 60,000 for medical bills.
12 62 Continued as Believer (Missionary/Humanitarian).
12 64 Elizebeth Carpenter is caught in the periphery of a scandal.
12 64 Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker.
13 66 Aging Crisis. Owe 30,000 for medical bills.
13 66 Continued as Believer (Missionary/Humanitarian).
13 70 Opponents of Elizebeth Carpenter's belief system ambush Elizebeth Carpenter.
13 70 Injured. Fully recovered. Owe 5,000 for medical bills.
14 70 Aging Crisis. Owe 40,000 for medical bills.
14 70 Retired.
14 73 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 74 Aging Crisis. Owe 20,000 for medical bills.
15 78 Birth or Death involving a family member or close friend.
16 78 Aging Crisis. Owe 30,000 for medical bills.
16 79 Gained a contact.
17 82 Aging Crisis. Owe 50,000 for medical bills.
17 85 Betrayal. Convert an Ally into a Rival or Enemy.
18 86 Aging Crisis. Owe 10,000 for medical bills.
18 87 Betrayal. Convert an Ally into a Rival or Enemy.
19 90 Aging Crisis. Owe 60,000 for medical bills.
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