Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Ella Howe do not know what happened to Ella Howe. There is a gap in Ella Howe's memory. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
24 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
4 |
27 |
Continued as Entertainer (Artist). |
4 |
31 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
4 |
31 |
Promoted to Entertainer (Artist) rank 1. |
5 |
31 |
Continued as Entertainer (Artist). |
5 |
35 |
Encounter a Psionic institute. |
5 |
35 |
Tested for psionic powers |
5 |
35 |
Promoted to Entertainer (Artist) rank 2. |
6 |
35 |
Continued as Entertainer (Artist). |
6 |
37 |
An investigation, tour, project or expedition goes wrong, stranding Ella Howe far from home. |
7 |
37 |
Became a Scholar (Field Researcher). |
7 |
39 |
A disaster leaves several injured, and others blame Ella Howe, forcing Ella Howe to leave Ella Howe's career. Gain a Rival. |
7 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
39 |
Switched to Drifter (Scavenger). |
8 |
40 |
Offered job by a patron. Now owe him a favor. |
8 |
43 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
43 |
Became a Agent (Intelligence). |
9 |
44 |
Rewarded for a successful mission. |
9 |
47 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
47 |
Continued as Agent (Intelligence). |
10 |
49 |
Go undercover to investigate an enemy. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
51 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
11 |
51 |
Continued as Agent (Intelligence). |
11 |
52 |
Ella Howe went above and beyond the call of duty. |
11 |
55 |
Promoted to Agent (Intelligence) rank 3. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Agent (Intelligence). |
12 |
59 |
An investigation takes on a dangerous turn. |
12 |
59 |
Promoted to Agent (Intelligence) rank 4 with the new title Special Agent. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Continued as Agent (Intelligence). |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
13 |
63 |
Promoted to Agent (Intelligence) rank 5 with the new title Assistant Director. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Continued as Agent (Intelligence). |
14 |
64 |
Ella Howe's work ends up coming home with Ella Howe, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
64 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
67 |
Ella Howe retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
68 |
Continued as Believer (Mainstream Believer). |
16 |
71 |
Ella Howe is chosen to represent Ella Howe's faith in a vid show or other highly public forum. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
72 |
Continued as Believer (Mainstream Believer). |
17 |
73 |
Ella Howe accepted an offer of inducements to betray Ella Howe's faith. Gain 1,230,000 in cash. |
17 |
76 |
Forced to muster out. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
76 |
Retired. |
18 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
81 |
Moved to a new world. |
20 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
86 |
A new romantic starts. Gain an Ally. |
21 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |