Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Elvera Watson spend a great deal of time on the fringes of Charted Space. |
1 |
20 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Elvera Watson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elvera Watson fail to help. Gain an Enemy. |
2 |
26 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
26 |
Voluntarily left Surveyor |
3 |
26 |
Became a Merchant (Broker). |
3 |
27 |
Smuggle illegal items onto a planet. |
3 |
30 |
Promoted to Merchant (Broker) rank 1. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
A sudden war destroys Elvera Watson's trade routes and contacts, forcing Elvera Watson to flee that region of space. |
4 |
32 |
Gain rebels as Enemy |
5 |
32 |
Failed to qualify for Corporate Agent (Agent). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Birth or Death involving a family member or close friend. |
5 |
36 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
36 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Go undercover to investigate an enemy. |
6 |
39 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Go undercover to investigate an enemy. |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
8 |
44 |
Voluntarily left Law Enforcement |
8 |
44 |
Failed to qualify for Worker (Citizen). |
8 |
44 |
Became a Drifter (Barbarian). |
8 |
48 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
8 |
48 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
49 |
Attacked by enemies and injured. |
9 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Gain Enemy if Elvera Watson don't already have one. |
9 |
52 |
Forced to muster out. |
10 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
56 |
Elvera Watson is caught in the periphery of a scandal. |
10 |
56 |
Demoted to Believer (Holy Warrior) rank -1. |
11 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Continued as Believer (Holy Warrior). |
11 |
60 |
Elvera Watson secretly provide religious rites for a dying leader or noble, although they do not share Elvera Watson's faith. Gain an Ally in the family and a Rival who disagrees with Elvera Watson's choice. |
12 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
Continued as Believer (Holy Warrior). |
12 |
61 |
Elvera Watson come into conflict with a splinter group Elvera Watson's own religion which maintains Elvera Watson's version is the wrong one. Gain 2 Rivals. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Retired. |
13 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Birth or Death involving a family member or close friend. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
Good fortune. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
86 |
Gained a contact. |
20 |
89 |
Aging Crisis. Owe 60,000 for medical bills. |