Retired Captain Erie Learmonth  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 90 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 1 (-2) 7 (0)111417
Equable, Persecuted, Jumpy
 
Skills
Admin 1
Animals (Handling) 1
Athletics (Strength) 1
Drive 0
Electronics (Computers) 1
Flyer (Ornithopter) 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 2
Leadership 1
Melee 0
Persuade 2
Profession (Worker/Religion) 1
Recon 0
Science (Social Sciences/Belief) 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Captain2 / 02
Believer Missionary/Humanitarian Junior Project Worker05
Drifter Barbarian 12
Merchant Free Trader 01
Believer Mainstream Believer Initiate13
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Tyler Dabs Ally 3 0 0 0 Swanfeh (M/36)
Hezekiah McNab Ally 2 0 3 4 Florian (M/37)
Manuel Reed Ally 4 0 4 2 Florian (M/63)
Manuel Reed is in desperate trouble and could use the character’s help.
Esta Greerson Rival 0 0 2 0 Florian (F/22)
Esta Greerson is in prison or otherwise trapped somewhere.
Angelo Willis Enemy 0 1 4 1 Happrhani (M/86)
Jake James Ally 2 0 1 0 Kedepu (M/28)
Marcella Twaddle Ally 5 0 0 0 Lancian (F/17)
Marcella Twaddle’s relationships have begun to affect the character.
Yehehae Rival 2 1 4 1 Ael Yael (M/78)
Yehehae has negatively life-changing event.
Cody McLelland Contact 3 0 5 3 Florian (M/74)
Bernard Welch Contact 1 1 2 1 Answerin (M/33)
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 20 A new romantic starts. Gain an Ally.
1 22 Commissioned in Army (Cavalry) with the new title Lieutenant.
1 22 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
2 22 Voluntarily left Cavalry
2 22 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
2 23 Opponents of Erie Learmonth's belief system ambush Erie Learmonth.
2 23 Lost eye or limb. Owe 5,000 for medical bills.
3 23 Failed to qualify for Engineer/Gunner (Navy).
3 23 Became a Drifter (Barbarian).
3 24 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 27 Promoted to Drifter (Barbarian) rank 1.
4 27 Continued as Drifter (Barbarian).
4 28 Betrayed by a friend. One of Erie Learmonth's Contacts or Allies betrays Erie Learmonth, ending Erie Learmonth's career. That Contact or Ally becomes a Rival or Enemy.
5 28 Returned to Army (Cavalry).
5 32 Scarred. Fully recovered.
6 32 Returned to Believer (Missionary/Humanitarian).
6 33 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
6 36 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
7 36 Continued as Believer (Missionary/Humanitarian).
7 39 Erie Learmonth faith is shaken.
8 40 Continued as Believer (Missionary/Humanitarian).
8 43 Erie Learmonth is caught in the periphery of a scandal.
8 43 Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker.
9 44 Continued as Believer (Missionary/Humanitarian).
9 46 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 48 Forced to muster out.
10 48 Became a Merchant (Free Trader).
10 49 Erie Learmonth's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 49 Switched to Believer (Mainstream Believer) with the new title Lay Person.
11 50 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 53 Aging Crisis. Owe 20,000 for medical bills.
12 53 Retired at age 53.
12 53 Continued as Believer (Mainstream Believer).
12 54 Erie Learmonth secretly provide religious rites for a dying leader or noble, although they do not share Erie Learmonth's faith. Gain an Ally in the family and a Rival who disagrees with Erie Learmonth's choice.
12 57 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
13 57 Aging Crisis. Owe 40,000 for medical bills.
13 57 Continued as Believer (Mainstream Believer).
13 61 Opponents of Erie Learmonth's belief system ambush Erie Learmonth.
13 61 Severely injured. Fully recovered. Owe 5,000 for medical bills.
14 61 Aging Crisis. Owe 20,000 for medical bills.
14 61 Retired.
14 63 Gained a contact.
15 65 Aging Crisis. Owe 60,000 for medical bills.
15 67 Good fortune.
16 69 Aging Crisis. Owe 10,000 for medical bills.
16 73 Betrayal. Convert an Ally into a Rival or Enemy.
17 73 Aging Crisis. Owe 40,000 for medical bills.
17 74 Moved to a new world.
18 77 Aging Crisis. Owe 10,000 for medical bills.
18 78 Betrayal. Convert an Ally into a Rival or Enemy.
19 81 Aging Crisis. Owe 30,000 for medical bills.
19 83 Betrayal. Convert an Ally into a Rival or Enemy.
20 85 Aging Crisis. Owe 10,000 for medical bills.
20 88 Betrayal. Convert an Ally into a Rival or Enemy.
21 89 Aging Crisis. Owe 10,000 for medical bills.
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