Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Eve Burke befriend a superior in the corporation or the colony. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Promoted to Citizen (Corporate) rank 3. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
33 |
Eve Burke rise to a position of power in Eve Burke's colony or corporation. |
4 |
34 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
5 |
34 |
Voluntarily left Corporate |
5 |
34 |
Failed to qualify for Line/Crew (Navy). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Scout (Explorer). |
5 |
38 |
When dealing with an alien race, Eve Burke have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
6 |
38 |
Continued as Scout (Explorer). |
6 |
42 |
Eve Burke spend a great deal of time on the fringes of Charted Space. |
6 |
42 |
Severely injured. Owe 12,500 for medical bills. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Scout (Courier) with previous rank. |
7 |
46 |
Spend several years jumping from world to world in Eve Burke's scout ship. |
8 |
46 |
Continued as Scout (Courier). |
8 |
47 |
Eve Burke's scout ship is one of the first on the scene to rescue the survivors of a disaster but Eve Burke fail to help. Gain an Enemy. |
8 |
47 |
Nearly killed. Owe 7,500 for medical bills. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Scout (Courier). |
9 |
51 |
Eve Burke inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
51 |
Retired. |
10 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Accused of a crime. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Birth or Death involving a family member or close friend. |
15 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
Accused of a crime. |
17 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
Good fortune. |
18 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
87 |
Aging Crisis. Owe 60,000 for medical bills. |