Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
Risk Fay Barnes's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Make an unexpected connection outside Fay Barnes's normal circles. Gain a Contact. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
38 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Voluntarily left Merchant Marine |
6 |
38 |
Became a Army (Cavalry) with the new title Private. |
6 |
40 |
Unit is slaughtered in a disastrous battle, for which Fay Barnes blame Fay Barnes's commander. Gain commander as Enemy. |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
42 |
Drafted into Line/Crew |
7 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
44 |
Became a Navy (Line/Crew) with the new title Crewman. |
8 |
48 |
Advanced training in a specialist field. |
8 |
48 |
Attempt at commissioned failed. |
8 |
48 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
9 |
48 |
Continued as Navy (Line/Crew). |
9 |
52 |
Fay Barnes foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
9 |
52 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
10 |
52 |
Attempted to change assignments. |
10 |
52 |
Failed to qualify for Flight (Navy). |
10 |
52 |
Continued as Navy (Line/Crew). |
10 |
53 |
Display heroism in battle, saving the whole ship. |
10 |
56 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
10 |
56 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
11 |
56 |
Voluntarily left Line/Crew |
11 |
56 |
Switched to Merchant (Broker). |
11 |
59 |
Smuggle illegal items onto a planet. |
11 |
60 |
Promoted to Merchant (Broker) rank 1. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Merchant (Broker). |
12 |
63 |
Risk Fay Barnes's fortune on a possibility lucrative deal and win. |
12 |
64 |
Promoted to Merchant (Broker) rank 2. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Continued as Merchant (Broker). |
13 |
65 |
Make an unexpected connection outside Fay Barnes's normal circles. Gain a Contact. |
13 |
68 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
68 |
Continued as Merchant (Broker). |
14 |
69 |
Befriend a useful ally in one sphere. Gain an Ally. |
14 |
72 |
Forced to muster out. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
74 |
Fay Barnes retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Voluntarily left Mainstream Believer |
16 |
76 |
Retired. |
16 |
79 |
Moved to a new world. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
87 |
A new romantic starts. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |